/// <summary> /// 加载设置窗体 /// </summary> public override void SetForm() { if (db == null) { db = new SDK_Db(this); } db.ReadData(); if (db.GetObject("mail") != null) { sData.mail = db.GetObject("mail").ToString(); } if (db.GetObject("pwd") != null) { sData.pwd = db.GetObject("pwd").ToString(); } new set().ShowDialog(); db.AddObject("mail", sData.mail); db.AddObject("pwd", sData.pwd); db.SavaData(); }
void ServerTurnCheck_ReceiveNormalIM(object sender, ReceiveNormalIM e) { if (db == null) { db = new SDK_Db(this); } db.ReadData(); if (db.GetObject("fb_Data") != null) { sData.fb_Data = db.GetObject("fb_Data").ToString(); } if (db.GetObject("bb_Data") != null) { sData.bb_Data = db.GetObject("bb_Data").ToString(); } db.AddObject("fb_Data", sData.fb_Data); db.AddObject("bb_Data", sData.bb_Data); db.SavaData(); string[] Arg = e.Message.Split(' '); switch (Arg[0].ToLower()) { case "@turn": //赛季更新查询 if (Arg.Length == 2) { SendMessage(e.Sender, sc.GetGameTurn(Arg[1])); } else { SendMessage(e.Sender, e.SendName + "," + "参数错误。\r赛季更新检测的使用方法:@turn 项目名称(BB,FB)\r例:@turn BB"); } break; case "@status": //夜间更新查询 if (Arg.Length == 2) { SendMessage(e.Sender, sc.GetGameStatus(Arg[1])); } else { SendMessage(e.Sender, e.SendName + "," + "参数错误。\r夜间更新检测的使用方法:@status 项目名称(BB,FB)\r例:@status BB"); } break; case "@season": //赛季更新时间查询 if (Arg.Length == 2) { SendMessage(e.Sender, sc.GetGameSeason(Arg[1])); } else { SendMessage(e.Sender, e.SendName + "," + "参数错误。\r赛季更新检测的使用方法:@season 关键字名称(XBA,DW,TOM)\r例:@season XBA"); } break; case "@check": //查询夜间更新是否执行 if (Arg.Length == 2) { SendMessage(e.Sender, sc.GetGameCheck(Arg[1])); } else { SendMessage(e.Sender, e.SendName + "," + "参数错误。\r查询夜间更新是否执行的使用方法:@check 项目名称(BB,FB)\r例:@check BB"); } break; } }