public GameWinNumber_Info QueryWinNumber(string issuseNumber) { var manager = new SDKLPK3_GameWinNumberManager(); var entity = manager.QueryWinNumber(issuseNumber); if (entity == null) { return(new GameWinNumber_Info()); } var info = new GameWinNumber_Info(); ObjectConvert.ConverEntityToInfo <SDKLPK3_GameWinNumber, GameWinNumber_Info>(entity, ref info); return(info); }
public GameWinNumber_InfoCollection QuerySDKLPK3_GameWinNumberDesc(DateTime startTime, DateTime endTime, int pageIndex, int pageSize) { GameWinNumber_InfoCollection collection = new GameWinNumber_InfoCollection(); var totalCount = 0; var infoList = new List <GameWinNumber_Info>(); var entityList = new SDKLPK3_GameWinNumberManager().QuerySDKLPK3_GameWinNumberDesc(startTime, endTime, pageIndex, pageSize, out totalCount); ObjectConvert.ConvertEntityListToInfoList <List <SDKLPK3_GameWinNumber>, SDKLPK3_GameWinNumber, List <GameWinNumber_Info>, GameWinNumber_Info>(entityList, ref infoList, () => { return(new GameWinNumber_Info()); }, (entity, info) => { //处理info里面有,页entity里面没有的属性 //info.WinNumber = entity.WinNumber; }); collection.TotalCount = totalCount; collection.List.AddRange(infoList); return(collection); }
public void Add_GameWinNumber(string issuseNumber, string winNumber) { new KJGameIssuseBusiness().IssusePrize(this.CurrentGameCode, issuseNumber, winNumber); var manager = new SDKLPK3_GameWinNumberManager(); var exist = manager.QueryWinNumber(issuseNumber); if (exist != null) { return; } manager.AddSDKLPK3_GameWinNumber(new SDKLPK3_GameWinNumber { GameCode = this.CurrentGameCode, IssuseNumber = issuseNumber, WinNumber = winNumber, CreateTime = DateTime.Now, }); }