示例#1
0
 public SBattleTurnNetSc(SBattleTurnNetCs Super_, Int32 PlayerIndex_) : base(Super_)
 {
     PlayerIndex = PlayerIndex_;
 }
示例#2
0
 public SBattleTurnNetCs(SBattleTurnNetCs Obj_)
 {
     Face = Obj_.Face;
 }