public void SetIdAndReflashUI(UInt64 id)
    {
        if (id == UInt64.MaxValue)
        {
            actUUID = UInt64.MaxValue;
            gameObject.SetActive(false);
            return;
        }

        gameObject.SetActive(true);
        actUUID = id;

        SAbyssOpenRecord item = sdActGameMgr.Instance.GetRecordInfo(actUUID);

        if (item != null)
        {
            Hashtable info = sdConfDataMgr.Instance().GetLapBossTemplate(item.m_AbyTmpid.ToString());
            if (info != null)
            {
                if (lbDesc1)
                {
                    string   strTemp = item.m_Rolename;
                    double   dbTime  = (double)(item.m_Opentime);
                    DateTime time    = sdConfDataMgr.Instance().ConvertServerTimeToClientTime(dbTime);
                    string   strTime = string.Format("在{0}年{1}月{2}日{3}时{4}分{5}秒",
                                                     time.Year.ToString(), time.Month.ToString(), time.Day.ToString(),
                                                     time.Hour.ToString(), time.Second.ToString(), time.Minute.ToString());
                    string strFinal = string.Format("{0}  {1}", strTemp.ToString(), strTime.ToString());
                    lbDesc1.GetComponent <UILabel>().text = strFinal;
                }

                if (lbDesc2)
                {
                    string strTemp = "开启了";
                    strTemp = strTemp + info["AbyLevel"].ToString();
                    strTemp = strTemp + "级深渊:";
                    strTemp = strTemp + info["AbyName"].ToString();
                    strTemp = strTemp + "!";
                    lbDesc2.GetComponent <UILabel>().text = strTemp;
                }

                if (index >= 0)
                {
                    int iSY = index % 2;
                    if (iSY == 0)
                    {
                        bg.SetActive(false);
                    }
                    else
                    {
                        bg.SetActive(true);
                    }
                }
            }
        }
    }
示例#2
0
    public void ResetLapBossOpenRecordInfo(CliProto.SC_GET_ABYSS_OPEN_REC_ACK msg)
    {
        m_LapBossRecordInfo.Clear();

        CliProto.SC_GET_ABYSS_OPEN_REC_ACK refMSG = msg;
        int iCount = (int)refMSG.m_Info.m_Count;

        for (int i = 0; i < iCount; i++)
        {
            UInt64 uuDBID = refMSG.m_Info.m_Records[i].m_Abydbid;
            if (uuDBID != UInt64.MaxValue)
            {
                SAbyssOpenRecord info = new SAbyssOpenRecord();
                info.m_Abydbid  = refMSG.m_Info.m_Records[i].m_Abydbid;
                info.m_AbyTmpid = refMSG.m_Info.m_Records[i].m_AbyTmpid;
                info.m_Opentime = refMSG.m_Info.m_Records[i].m_Opentime;
                info.m_Roleid   = refMSG.m_Info.m_Records[i].m_Roleid;
                info.m_Rolename = System.Text.Encoding.UTF8.GetString(refMSG.m_Info.m_Records[i].m_Rolename);

                m_LapBossRecordInfo[uuDBID] = info;
            }
        }
    }