private void S2SSendGroupRemoved(string groupID) { S2SGroupRemovedEvent evt = new S2SGroupRemovedEvent { Group = string.Empty }; EventData evtData = new EventData((byte)S2SEventCode.GroupRemoved, evt); mApplication.MasterPeer.SendEvent(evtData, new SendParameters()); }
private void HandleGroupRemovedEvent(IEventData eventData, SendParameters sendParameters) { log.Info("IncomingGameServerPeer.HandleGroupRemovedEvent"); string groupID = (string)eventData.Parameters[(byte)ServerToServerParameterCode.Group]; S2SGroupRemovedEvent evt = new S2SGroupRemovedEvent { Group = groupID }; EventData eData = new EventData((byte)S2SEventCode.GroupRemoved, evt); application.GameServers.SendEvent(eData, sendParameters, ServerType.Game); }