/// <summary> /// Returns the existing RCW or create a new RCW from the COM interface pointer /// NOTE: This does not do any unboxing at all. /// </summary> /// <param name="expectedContext"> /// The current context of this thread. If it is passed and is not Default, we'll check whether the /// returned RCW from cache matches this expected context. If it is not a match (from a different /// context, and is not free threaded), we'll go ahead ignoring the cached entry, and create a new /// RCW instead - which will always end up in the current context /// We'll skip the check if current == ContextCookie.Default. /// </param> private static object ComInterfaceToComObjectInternal_NoCache( IntPtr pComItf, IntPtr pComIdentityIUnknown, RuntimeTypeHandle interfaceType, RuntimeTypeHandle classTypeInSignature, ContextCookie expectedContext, CreateComObjectFlags flags, out string className ) { className = null; // // Lookup RCW in global RCW cache based on the identity IUnknown // __ComObject comObject = ComObjectCache.Lookup(pComIdentityIUnknown); if (comObject != null) { bool useThisComObject = true; if (!expectedContext.IsDefault) { // // Make sure the returned RCW matches the context we specify (if any) // if (!comObject.IsFreeThreaded && !comObject.ContextCookie.Equals(expectedContext)) { // // This is a mismatch. // We only care about context for WinRT factory RCWs (which is the only place we are // passing in the context right now). // When we get back a WinRT factory RCW created in a different context. This means the // factory is a singleton, and the returned IActivationFactory could be either one of // the following: // 1) A raw pointer, and it acts like a free threaded object // 2) A proxy that is used across different contexts. It might maintain a list of contexts // that it is marshaled to, and will fail to be called if it is not marshaled to this // context yet. // // In this case, it is unsafe to use this RCW in this context and we should proceed // to create a duplicated one instead. It might make sense to have a context-sensitive // RCW cache but I don't think this case will be common enough to justify it // // @TODO: Check for DCOM proxy as well useThisComObject = false; } } if (useThisComObject) { // // We found one - AddRef and return // comObject.AddRef(); return(comObject); } } string winrtClassName = null; bool isSealed = false; if (!classTypeInSignature.IsNull()) { isSealed = classTypeInSignature.IsSealed(); } // // Only look at runtime class name if the class type in signature is not sealed // NOTE: In the case of System.Uri, we are not pass the class type, only the interface // if (!isSealed && (flags & CreateComObjectFlags.SkipTypeResolutionAndUnboxing) == 0) { IntPtr pInspectable; bool needRelease = false; if (interfaceType.IsWinRTInterface()) { // // Use the interface pointer as IInspectable as we know it is indeed a WinRT interface that // derives from IInspectable // pInspectable = pComItf; } else if ((flags & CreateComObjectFlags.IsWinRTObject) != 0) { // // Otherwise, if someone tells us that this is a WinRT object, but we don't have a // IInspectable interface at hand, we'll QI for it // pInspectable = McgMarshal.ComQueryInterfaceNoThrow(pComItf, ref Interop.COM.IID_IInspectable); needRelease = true; } else { pInspectable = default(IntPtr); } try { if (pInspectable != default(IntPtr)) { className = McgComHelpers.GetRuntimeClassName(pInspectable); winrtClassName = className; } } finally { if (needRelease && pInspectable != default(IntPtr)) { McgMarshal.ComRelease(pInspectable); pInspectable = default(IntPtr); } } } // // 1. Prefer using the class returned from GetRuntimeClassName // 2. Otherwise use the class (if there) in the signature // 3. Out of options - create __ComObject // RuntimeTypeHandle classTypeToCreateRCW = default(RuntimeTypeHandle); RuntimeTypeHandle interfaceTypeFromName = default(RuntimeTypeHandle); if (!String.IsNullOrEmpty(className)) { if (!McgModuleManager.TryGetClassTypeFromName(className, out classTypeToCreateRCW)) { // // If we can't find the class name in our map, try interface as well // Such as IVector<Int32> // This apparently won't work if we haven't seen the interface type in MCG // McgModuleManager.TryGetInterfaceTypeFromName(className, out interfaceTypeFromName); } } if (classTypeToCreateRCW.IsNull()) { classTypeToCreateRCW = classTypeInSignature; } // Use identity IUnknown to create the new RCW // @TODO: Transfer the ownership of ref count to the RCW if (classTypeToCreateRCW.IsNull()) { // // Create a weakly typed RCW because we have no information about this particular RCW // @TODO - what if this RCW is not seen by MCG but actually exists in WinMD and therefore we // are missing GCPressure and ComMarshallingType information for this object? // comObject = new __ComObject(pComIdentityIUnknown, default(RuntimeTypeHandle)); } else { // // Create a strongly typed RCW based on RuntimeTypeHandle // comObject = CreateComObjectInternal(classTypeToCreateRCW, pComIdentityIUnknown); // Use identity IUnknown to create the new RCW } #if DEBUG // // Remember the runtime class name for debugging purpose // This way you can tell what the class name is, even when we failed to create a strongly typed // RCW for it // comObject.m_runtimeClassName = className; #endif // // Make sure we QI for that interface // if (!interfaceType.IsNull()) { comObject.QueryInterface_NoAddRef_Internal(interfaceType, /* cacheOnly= */ false, /* throwOnQueryInterfaceFailure= */ false); } return(comObject); }