public void StartPauseTimer() { if (!timerFromList) { SelectedTimer = RunningTimer.Clone() as Timer; } if (!TimerStarted) { runningDispatcherTimer = new DispatcherTimer(); runningDispatcherTimer.Interval = new TimeSpan(0, 0, 1); runningDispatcherTimer.Tick += TimerTick; runningDispatcherTimer.Start(); TimerStarted = true; } else if (!TimerPaused) { runningDispatcherTimer.Tick -= TimerTick; TimerPaused = true; } else { runningDispatcherTimer.Tick += TimerTick; TimerPaused = false; } }
//Deze method geeft het speelbord weer na het invullen van een naam private void PlayRunningInthe90s() { if (Player1Textbox.Text == "") { MessageBox.Show("Je moet een naam invullen!"); } else { axWindowsMediaPlayer1.URL = "Run90s.wav"; axWindowsMediaPlayer1.Ctlcontrols.play(); RunningTimer.Start(); Button[] ButtonGrid = { GridButton1, GridButton1Dup, GridButton2, GridButton2Dup, GridButton3, GridButton3Dup, GridButton4, GridButton4Dup, GridButton5, GridButton5Dup, GridButton6, GridButton6Dup, GridButton7, GridButton7Dup, GridButton8, GridButton8Dup }; foreach (var x in ButtonGrid) { x.Visible = true; } Reset.Visible = true; PuntenPlayer1 = 0; TotaalMatches = 0; Points1.Text = Convert.ToString(PuntenPlayer1); Player1Textbox.Visible = false; Player1LabelInvoer.Visible = true; Points1.Visible = true; Speler1.Visible = true; pictureBox1.Visible = false; Speler1.Visible = true; play.Visible = false; RunningTimer.Enabled = false; Player1LabelInvoer.Text = Player1Textbox.Text; player1 = Player1LabelInvoer.Text; switch (thema) { case "Media": this.BackgroundImage = Resources.media_achtergrond; break; case "Films": this.BackgroundImage = Resources.popcorn_background; GridButton1.BackgroundImage = Resources.clapperboard; GridButton1Dup.BackgroundImage = Resources.clapperboard; GridButton2.BackgroundImage = Resources.clapperboard; GridButton2Dup.BackgroundImage = Resources.clapperboard; GridButton3.BackgroundImage = Resources.clapperboard; GridButton3Dup.BackgroundImage = Resources.clapperboard; GridButton4.BackgroundImage = Resources.clapperboard; GridButton4Dup.BackgroundImage = Resources.clapperboard; GridButton5.BackgroundImage = Resources.clapperboard; GridButton5Dup.BackgroundImage = Resources.clapperboard; GridButton6.BackgroundImage = Resources.clapperboard; GridButton6Dup.BackgroundImage = Resources.clapperboard; GridButton7.BackgroundImage = Resources.clapperboard; GridButton7Dup.BackgroundImage = Resources.clapperboard; GridButton8.BackgroundImage = Resources.clapperboard; GridButton8Dup.BackgroundImage = Resources.clapperboard; break; case "Games": this.BackgroundImage = Resources.controller; GridButton1.BackgroundImage = Resources.controller_cardback; GridButton1Dup.BackgroundImage = Resources.controller_cardback; GridButton2.BackgroundImage = Resources.controller_cardback; GridButton2Dup.BackgroundImage = Resources.controller_cardback; GridButton3.BackgroundImage = Resources.controller_cardback; GridButton3Dup.BackgroundImage = Resources.controller_cardback; GridButton4.BackgroundImage = Resources.controller_cardback; GridButton4Dup.BackgroundImage = Resources.controller_cardback; GridButton5.BackgroundImage = Resources.controller_cardback; GridButton5Dup.BackgroundImage = Resources.controller_cardback; GridButton6.BackgroundImage = Resources.controller_cardback; GridButton6Dup.BackgroundImage = Resources.controller_cardback; GridButton7.BackgroundImage = Resources.controller_cardback; GridButton7Dup.BackgroundImage = Resources.controller_cardback; GridButton8.BackgroundImage = Resources.controller_cardback; GridButton8Dup.BackgroundImage = Resources.controller_cardback; break; } } }