示例#1
0
 public void refreshGlobalObjects(Player p)
 {
     foreach (WorldObject o in objects)
     {
         if (o != null && (o.isFire() || o.getOwner() == null || o.getOwner() == p) || o.isSpawnedObject() || o.shouldDeleteObject())
         {
             if (o.getLocation().withinDistance(p.getLocation(), 60))
             {
                 if (o.shouldDeleteObject())
                 {
                     p.getPackets().removeObject(o.getLocation(), o.getFace(), o.getType());
                 }
                 else if (!o.isFire())
                 {
                     p.getPackets().createObject(o.isSecondForm() ? o.getSecondaryId() : o.getOriginalId(), o.getLocation(), o.getFace(), o.getType());
                 }
                 else
                 {
                     p.getPackets().createObject(o.getOriginalId(), o.getLocation(), o.getFace(), o.getType());
                 }
             }
         }
     }
     doors.refreshDoorsForPlayer(p);
     if (RuneCraft.wearingTiara(p))
     {
         RuneCraft.toggleRuin(p, p.getEquipment().getItemInSlot(0), true);
     }
 }
示例#2
0
        public bool unequipItem(ItemData.EQUIP slot)
        {
            int equipSlotIndex = (int)slot;

            if (player.getInventory().addItem(slots[equipSlotIndex].getItemId(), slots[equipSlotIndex].getItemAmount()))
            {
                if (slot == ItemData.EQUIP.HAT)
                {
                    if (RuneCraft.wearingTiara(player))
                    {
                        RuneCraft.toggleRuin(player, getItemInSlot(slot), false);
                    }
                }
                slots[equipSlotIndex].setItemId(-1);
                slots[equipSlotIndex].setItemAmount(0);
                player.getPackets().refreshEquipment();
                player.getUpdateFlags().setAppearanceUpdateRequired(true);
                refreshBonuses();
                player.setEntityFocus(65535);
                if (slot == ItemData.EQUIP.WEAPON)
                {
                    setWeapon();
                    MagicData.cancelAutoCast(player, true);
                }
                return(true);
            }
            return(false);
        }
示例#3
0
        public static void interactWithAubury(Player p, Npc n, int option)
        {
            p.setEntityFocus(n.getClientIndex());
            AreaEvent interactWithAuburyAreaEvent = new AreaEvent(p, n.getLocation().getX() - 1, n.getLocation().getY() - 1, n.getLocation().getX() + 1, n.getLocation().getY() + 1);

            interactWithAuburyAreaEvent.setAction(() =>
            {
                n.setFaceLocation(p.getLocation());
                p.setFaceLocation(n.getLocation());
                p.setEntityFocus(65535);
                switch (option)
                {
                case 1:     // talk to

                    break;

                case 2:     // trade
                    p.setShopSession(new ShopSession(p, 3));
                    break;

                case 3:     // teleport
                    RuneCraft.teleportToEssMine(p, n);
                    break;
                }
            });
            Server.registerCoordinateEvent(interactWithAuburyAreaEvent);
        }
 public void refresh()
 {
     /*
      * This is used to update your game when you first login.
      */
     getFriends().login();
     getPackets().sendConfig(171, !chat ? 1 : 0);
     getPackets().sendConfig(287, split ? 1 : 0);
     if (split)
     {
         getPackets().sendClientScript(83, new object[] { "s" }, "s");
     }
     getPackets().sendConfig(170, !mouse ? 1 : 0);
     getPackets().sendConfig(427, aid ? 1 : 0);
     getPackets().sendConfig(172, !autoRetaliate ? 1 : 0);
     if (magicType != 1)
     {
         getPackets().sendTab(isHd() ? 99 : 89, magicType == 2 ? 193 : 430);
     }
     if (achievementDiaryTab)
     {
         getPackets().sendTab(isHd() ? 95 : 85, 259);
     }
     RuneCraft.toggleRuin(this, getEquipment().getItemInSlot(ItemData.EQUIP.HAT), RuneCraft.wearingTiara(this));
     getSpecialAttack().setSpecialAmount(specialAmount);
     setPoisonAmount(poisonAmount);
     if (poisonAmount > 0)
     {
         Server.registerEvent(new PoisonEvent((Entity)this, poisonAmount));
     }
     if (teleblockTime > 0)
     {
         if (teleblockTime > Environment.TickCount)
         {
             long delay = teleblockTime - Environment.TickCount;
             setTemporaryAttribute("teleblocked", true);
             Event removeTeleBlockEvent = new Event(delay);
             removeTeleBlockEvent.setAction(() =>
             {
                 removeTeleBlockEvent.stop();
                 removeTemporaryAttribute("teleblocked");
                 teleblockTime = 0;
             });
             Server.registerEvent(removeTeleBlockEvent);
         }
     }
     Farming.refreshPatches(this);
     getEquipment().refreshBonuses();
     if (fightCave != null)
     {
         fightCave.setPlayer(this);
         fightCave.resumeGame();
     }
     setSkullCycles(skullCycles);         // This method updates the appearance, so have this last.
 }
示例#5
0
        private void handleEquipItem(Player player, Packet packet)
        {
            int item        = packet.readLEShort();
            int slot        = packet.readShortA();
            int interfaceId = packet.readInt();

            if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null)
            {
                return;
            }
            SkillHandler.resetAllSkills(player);
            if (player.getInventory().getItemInSlot(slot) == item)
            {
                //player.getPackets().closeInterfaces();
                if (RuneCraft.emptyPouch(player, (RuneCraftData.POUCHES)player.getInventory().getItemInSlot(slot)))
                {
                    return;
                }
                player.getEquipment().equipItem(player.getInventory().getItemInSlot(slot), slot);
            }
        }
示例#6
0
        public bool equipItem(int itemID, int slot)
        {
            ItemData.EQUIP equipType = ItemData.getItemType(itemID);
            int            amount    = player.getInventory().getAmountInSlot(slot);
            bool           stackable = ItemData.forId(itemID).isStackable();
            bool           twoHanded = ItemData.isTwoHanded(itemID);

            if (equipType == ItemData.EQUIP.NOTHING)
            {
                player.getPackets().sendMessage("Unable to find an item slot for item : " + itemID + " , please report this to a staff member.");
                return(false);
            }
            if (duelRuleActive(equipType))
            {
                return(true);
            }
            if (twoHanded)
            {
                if (player.getInventory().getTotalFreeSlots() < getNeeded2HSlots())
                {
                    player.getPackets().sendMessage("Not enough space in your inventory.");
                    return(false);
                }
            }
            if (!player.getInventory().deleteItem(itemID, slot, amount))
            {
                return(false);
            }
            if (twoHanded && getItemInSlot(ItemData.EQUIP.SHIELD) != -1)
            {
                if (!unequipItem(ItemData.EQUIP.SHIELD))
                {
                    return(false);
                }
            }
            if (equipType == ItemData.EQUIP.SHIELD)
            {
                if (getItemInSlot(ItemData.EQUIP.WEAPON) != -1)
                {
                    if (ItemData.isTwoHanded(slots[3].getItemId()))
                    {
                        if (!unequipItem(ItemData.EQUIP.WEAPON))
                        {
                            return(false);
                        }
                    }
                }
            }
            int equipSlot = Convert.ToInt32(equipType);

            if (slots[equipSlot].getItemId() != itemID && slots[equipSlot].getItemId() > 0)
            {
                if (!player.getInventory().addItem(slots[equipSlot].getItemId(), slots[equipSlot].getItemAmount(), slot))
                {
                    return(false);
                }
                if (equipType == ItemData.EQUIP.HAT)
                {
                    RuneCraft.toggleRuin(player, slots[equipSlot].getItemId(), false);
                    if (RuneCraft.getTiaraIndex(itemID) != -1)                   // switching from tiara to tiara.
                    {
                        RuneCraft.toggleRuin(player, itemID, true);
                    }
                }
            }
            else if (stackable && slots[equipSlot].getItemId() == itemID)
            {
                amount = slots[equipSlot].getItemAmount() + amount;
            }
            else if (slots[equipSlot].getItemId() != -1)
            {
                player.getInventory().addItem(slots[equipSlot].getItemId(), slots[equipSlot].getItemAmount(), slot);
            }
            slots[equipSlot].setItemId(itemID);
            slots[equipSlot].setItemAmount(amount);
            player.getPackets().refreshEquipment();
            player.getUpdateFlags().setAppearanceUpdateRequired(true);
            if (equipType == ItemData.EQUIP.HAT)
            {
                RuneCraft.toggleRuin(player, itemID, RuneCraft.wearingTiara(player));
            }
            if (equipType == ItemData.EQUIP.WEAPON)
            {
                setWeapon();
                MagicData.cancelAutoCast(player, true);
            }
            refreshBonuses();
            player.setEntityFocus(65535);
            return(true);
        }
        private void handleFirstClickObject(Player player, Packet packet)
        {
            int    objectX  = packet.readLEShort();
            ushort objectId = (ushort)packet.readShortA();
            int    objectY  = packet.readUShort();

            if (objectX < 1000 || objectY < 1000 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null)
            {
                return;
            }
            SkillHandler.resetAllSkills(player);
            player.getPackets().closeInterfaces();
            Console.WriteLine("First object click = " + objectId + " " + objectX + " " + objectY);
            if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (RuneCraft.enterRift(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (RuneCraft.enterViaTiara(player, objectId, objectX, objectY))
            {
                player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
                return;
            }
            else if (RuneCraft.leaveAltar(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Barrows.leaveCrypt(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Barrows.tryOpenCoffin(player, objectId))
            {
                return;
            }
            else if (Barrows.openTunnelDoor(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Thieving.wantToThieveChest(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Agility.doAgility(player, objectId, objectX, objectY))
            {
                return;
            }
            else if (Farming.interactWithPatch(player, objectId, objectX, objectY, -1))
            {
                return;
            }
            else if (Server.getGlobalObjects().getDoors().useDoor(player, objectId, objectX, objectY, player.getLocation().getZ()))
            {
                return;
            }
            else if (LaddersAndStairs.useObject(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1))
            {
                return;
            }
            else if (WildernessObelisks.useWildernessObelisk(player, objectId, new Location(objectX, objectY, player.getLocation().getZ())))
            {
                return;
            }
            if (player.getTemporaryAttribute("unmovable") != null)
            {
                return;
            }
            player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
            switch (objectId)
            {
            case 2492:                 // essence mine portals
                RuneCraft.leaveEssMine(player, new Location(objectX, objectY, player.getLocation().getZ()));
                break;

            case 5959:
            case 5960:
                Wilderness.handleLever(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()));
                break;

            case 733:                 // Wilderness web
                Wilderness.slashWeb(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()));
                break;

            case 28089:                 // GE desk
                Server.getGrandExchange().clickDesk(player, objectX, objectY, 1);
                break;

            case 9359:                 // Tzhaar main exit
                TzHaar.exitTzhaar(player);
                break;

            case 31284:                 // Tzhaar entrance
                TzHaar.enterTzhaar(player);
                break;

            case 9357:                 // Fight cave exit
                FightCave.exitCave(player, objectX, objectY);
                break;

            case 9356:                 // Fight cave entrance
                FightCave.enterCave(player);
                break;

            case 9391:                 // Tzhaar fight pits viewing orb
                Server.getMinigames().getFightPits().useOrb(player, -1);
                break;

            case 9369:                 // Tzhaar pits main entrance
            case 9368:                 // Tzhaar pits game door
                Server.getMinigames().getFightPits().useDoor(player, objectId);
                break;

            case 3617:                 // Agility arena ladder
                AgilityArena.enterArena(player, objectX, objectY);
                break;

            case 3618:
                if (Location.atAgilityArena(player.getLocation()))
                {
                    AgilityArena.exitArena(player, objectX, objectY);
                }
                break;

            case 6:     // Dwarf multicannon
                DwarfCannon cannon = player.getCannon();
                Location    l      = new Location(objectX, objectY, player.getLocation().getZ());
                if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2)))
                {
                    player.getPackets().sendMessage("This isn't your cannon!");
                    break;
                }
                cannon.fireCannon();
                break;

            case 7:     //Cannon base only
            case 8:     //Cannon stand
            case 9:     //Cannon barrels
                DwarfCannon cannonPickup   = player.getCannon();
                Location    cannonLocation = new Location(objectX, objectY, player.getLocation().getZ());
                if (cannonPickup == null || (cannonPickup != null & !cannonLocation.withinDistance(cannonPickup.getLocation(), 2)))
                {
                    player.getPackets().sendMessage("This isn't your cannon!");
                    break;
                }
                cannonPickup.pickupCannon();
                break;

            case 11601:                 // Clay oven
                player.getPackets().modifyText("Please use the item on the oven.", 210, 1);
                player.getPackets().sendChatboxInterface(210);
                break;

            case 10284:                 // Barrows chest
                Barrows.openChest(player);
                break;

            case 4483:                 // Castle wars bank chest.
            case 21301:                // Neitiznot bank chest
                player.getBank().openBank(false, objectX, objectY);
                break;

            case 1276:                 // Normal tree
            case 1278:                 // Normal tree
            case 2409:                 // Normal tree
            case 1277:                 // Normal tree with but different coloured stump
            case 3034:                 // Normal tree with dark stump
            case 3033:                 // Normal tree with dark stump
            case 10041:                // Normal tree
            case 1282:                 // Dead tree
            case 1283:                 // Dead tree
            case 1284:                 // Dead tree
            case 1285:                 // Dead tree
            case 1286:                 // Dead tree
            case 1289:                 // Dead tree
            case 1290:                 // Dead tree
            case 1365:                 // Dead tree
            case 1383:                 // Dead tree
            case 1384:                 // Dead tree
            case 1291:                 // Dead tree
            case 3035:                 // Dead tree
            case 3036:                 // Dead tree
            case 1315:                 // Evergreen
            case 1316:                 // Evergreen
            case 1318:                 // Snowy Evergreen
            case 1319:                 // Snowy Evergreen
            case 1330:                 // Snow covered tree
            case 1331:                 // Snow covered tree
            case 1332:                 // Snow covered tree
            case 3879:                 // Evergreen from elf land
            case 3881:                 // Evergreen from elf land (slightly bigger than one above)
            case 3882:                 // Evergreen from elf land (slightly bigger than one above)
            case 3883:                 // Small Evergreen from elf land
            case 1280:                 // Normal tree orange stump
            case 14309:                // PC game island tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 0, true);
                break;

            case 1281:                 // Normal Oak tree
            case 3037:                 // Oak tree dark stump
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1, true);
                break;

            case 1308:                 // Normal Willow tree
            case 5551:                 // Normal Willow tree
            case 5552:                 // Normal Willow tree
            case 5553:                 // Normal Willow tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2, true);
                break;

            case 2023:                 // Achey tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 3, true);
                break;

            case 9036:                 // Normal Teak tree
            case 15062:                // Normal Teak tree (same as above?)
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 4, true);
                break;

            case 1307:                // Normal Maple tree
            case 4674:                // Exactly same as above
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 5, true);
                break;

            case 2289:                 // Normal Hollow tree
            case 4060:                 // Normal Hollow tree (bigger than above)
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 6, true);
                break;

            case 9034:                 // Normal Mahogany tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 7, true);
                break;

            case 21273:                 // Normal Arctic pine
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 8, true);
                break;

            case 28951:                 // Normal Eucalyptus tree
            case 28952:                 // Normal Eucalyptus tree (smaller)
            case 28953:                 // Normal Eucalyptus tree (smallest)
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 9, true);
                break;

            case 1309:                 // Yew tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 10, true);
                break;

            case 1306:                 // Normal Magic tree
                Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 11, true);
                break;

            case 3203:                 // Duel arena trapdoors.
                if (player.getDuel() != null)
                {
                    player.getDuel().forfeitDuel(objectX, objectY);
                    break;
                }
                break;

            case 7152:                 // Abyss tendrils.
            case 7144:
                AbyssObstacles.chopTendrils(player, objectX, objectY);
                break;

            case 7147:                 // Abyss tunnel.
                AbyssObstacles.useAgilityTunnel(player, objectX, objectY);
                break;

            case 7146:                 // Abyss eyes.
            case 7150:
                AbyssObstacles.passEyes(player, objectX, objectY);
                break;

            case 7151:                 // Abyss boil.
            case 7145:
                AbyssObstacles.burnBoil(player, objectX, objectY);
                break;

            case 7153:                 // Abyss mining rock.
            case 7143:
                AbyssObstacles.mineRock(player, objectX, objectY);
                break;

            case 2213:                 // Catherby bank booth.
            case 11402:                // Varrock bank booth.
            case 11758:                // Falador bank booth.
            case 36786:                // Lumbridge bank booth.
            case 35647:                // Al-Kharid bank booth.
            case 25808:                // Seers bank booth.
            case 34752:                // Ardougne bank booth.
            case 26972:                // Edgeville bank booth.
            case 29085:                // Ooglog bank booth.
                player.getBank().openBank(true, objectX, objectY);
                break;

            case 2491:                 // Essence rock
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 0, true);
                break;

            case 11954:                 // Iron rocks
            case 11955:
            case 11956:
            case 14856:
            case 14857:
            case 14858:
            case 31071:
            case 31072:
            case 31073:
            case 32441:
            case 32442:
            case 32443:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 6, true);
                break;

            case 11948:                 // Silver rocks
            case 11949:
            case 11950:
            case 11165:
            case 11186:
            case 11187:
            case 11188:
            case 31074:
            case 31075:
            case 31076:
            case 32444:
            case 32445:
            case 32446:
            case 15579:
            case 15580:
            case 15581:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 8, true);
                break;

            case 15504:                 // Clay rocks
            case 15503:
            case 15505:
            case 11189:
            case 11190:
            case 11191:
            case 31062:
            case 31063:
            case 31064:
            case 32429:
            case 32430:
            case 32431:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1, true);
                break;

            case 11960:                 // Copper rocks
            case 11961:
            case 11962:
            case 11936:
            case 11937:
            case 11938:
            case 31080:
            case 31081:
            case 31082:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2, true);
                break;

            case 11959:                 // Tin rocks
            case 11958:
            case 11957:
            case 11933:
            case 11934:
            case 11935:
            case 31077:
            case 31078:
            case 31079:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 3, true);
                break;

            case 11930:                 // Coal rocks
            case 11931:
            case 11932:
            case 14850:
            case 14851:
            case 14852:
            case 31068:
            case 31069:
            case 31070:
            case 32426:
            case 32427:
            case 32428:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 9, true);
                break;

            case 11951:                 // Gold rocks
            case 11952:
            case 11953:
            case 11183:
            case 11184:
            case 11185:
            case 31065:
            case 31066:
            case 31067:
            case 32432:
            case 32433:
            case 32434:
            case 15576:
            case 15577:
            case 15578:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 10, true);
                break;

            case 11945:                 // Mithril rocks
            case 11946:
            case 11947:
            case 11942:
            case 11943:
            case 11944:
            case 14853:
            case 14854:
            case 14855:
            case 31086:
            case 31087:
            case 31088:
            case 32438:
            case 32439:
            case 32440:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 11, true);
                break;

            case 11963:                 // Adamant rocks
            case 11964:
            case 11965:
            case 11939:
            case 11940:
            case 11941:
            case 14862:
            case 14863:
            case 14864:
            case 31083:
            case 31084:
            case 31085:
            case 32435:
            case 32436:
            case 32437:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 12, true);
                break;

            case 14859:                 // Rune rocks
            case 14860:
            case 14861:
                Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 13, true);
                break;

            case 11552:                 // Empty rocks
            case 11553:
            case 11554:
            case 11555:
            case 11556:
            case 31059:
            case 31060:
            case 31061:
            case 14832:
            case 14833:
            case 14834:
            case 33400:
            case 33401:
            case 33402:
            case 15582:
            case 15583:
            case 15584:
                Mining.displayEmptyRockMessage(player, new Location(objectX, objectY, player.getLocation().getZ()));
                break;

            case 23271:                 // Wilderness ditch
                Wilderness.crossDitch(player, objectX, objectY);
                break;
            }
        }
示例#8
0
        private void handleItemOnObject(Player player, Packet packet)
        {
            int objectX     = packet.readShortA();
            int item        = packet.readUShort();
            int objectY     = packet.readLEShort();
            int slot        = packet.readUShort();
            int interfaceId = packet.readLEShort();
            int child       = packet.readUShort();
            int objectId    = packet.readShortA();

            if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null)
            {
                return;
            }
            Console.WriteLine("Item on object = " + objectId + " " + objectX + " " + objectY);
            SkillHandler.resetAllSkills(player);
            player.getPackets().closeInterfaces();
            player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
            if (player.getInventory().getItemInSlot(slot) == item)
            {
                if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId))
                {
                    return;
                }
                else if (Farming.interactWithPatch(player, objectId, objectX, objectY, player.getInventory().getItemInSlot(slot)))
                {
                    return;
                }
                else if (WarriorGuild.useAnimator(player, player.getInventory().getItemInSlot(slot), objectId, objectX, objectY))
                {
                    return;
                }
                if (player.getInventory().getItemInSlot(slot) == 7936)
                {
                    if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY))
                    {
                        return;
                    }
                    if (RuneCraft.useTalisman(player, objectId, objectX, objectY))
                    {
                        return;
                    }
                }
                switch (objectId)
                {
                case 6:                     // Cannon:
                    DwarfCannon cannon = player.getCannon();
                    Location    l      = new Location(objectX, objectY, player.getLocation().getZ());
                    if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2)))
                    {
                        player.getPackets().sendMessage("This isn't your cannon!");
                        break;
                    }
                    cannon.loadCannon();
                    break;

                case 36781:                     // Lumbridge fountain.
                case 24214:                     // Fountain in east Varrock.
                case 24265:                     // Varrock main fountain.
                case 11661:                     // Falador waterpump.
                case 11759:                     // Falador south fountain.
                case 879:                       // Camelot fountains.
                case 29529:                     // Sink.
                case 874:                       // Sink.
                    if (FillVial.fillingVial(player, new Location(objectX, objectY, player.getLocation().getZ())) && player.getInventory().getItemInSlot(slot) == 229)
                    {
                        break;
                    }
                    break;

                case 2728:                     // Range in Catherby
                    if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), false, -1, -1))
                    {
                        break;
                    }
                    break;

                case 2732:                     // Fire
                    if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), true, objectX, objectY))
                    {
                        break;
                    }
                    break;

                case 36956:                     // Lumbridge furnace
                case 11666:                     // Falador furnace
                    if (Smelting.wantToSmelt(player, player.getInventory().getItemInSlot(slot)))
                    {
                        break;
                    }
                    else if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId))
                    {
                        break;
                    }
                    break;

                case 2783:                     // Anvil
                    if (Smithing.wantToSmithOnAnvil(player, player.getInventory().getItemInSlot(slot), new Location(objectX, objectY, player.getLocation().getZ())))
                    {
                        break;
                    }
                    break;

                default:
                    player.getPackets().sendMessage("Nothing interesting happens.");
                    break;
                }
            }
        }
示例#9
0
        private void handleInvenClickItem(Player player, Packet packet)
        {
            int slot        = packet.readLEShortA();
            int item        = packet.readShortA();
            int childId     = packet.readLEShort();
            int interfaceId = packet.readLEShort();

            if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null)
            {
                return;
            }
            SkillHandler.resetAllSkills(player);
            if (player.getInventory().getItemInSlot(slot) == item)
            {
                player.getPackets().closeInterfaces();
                if (Consumables.isEating(player, player.getInventory().getItemInSlot(slot), slot))
                {
                    return;
                }
                else if (Herblore.idHerb(player, player.getInventory().getItemInSlot(slot)))
                {
                    return;
                }
                else if (RuneCraft.fillPouch(player, (RuneCraftData.POUCHES)player.getInventory().getItemInSlot(slot)))
                {
                    return;
                }
                else if (Prayer.wantToBury(player, player.getInventory().getItemInSlot(slot), slot))
                {
                    return;
                }
                else if (Teleport.useTeletab(player, player.getInventory().getItemInSlot(slot), slot))
                {
                    return;
                }
                else if (FarmingAmulet.showOptions(player, player.getInventory().getItemInSlot(slot)))
                {
                    return;
                }

                switch (item)
                {
                case 4155:                     // Slayer gem
                    Slayer.doDialogue(player, 1051);
                    break;

                case 6:                     // Dwarf multicannon
                    if (player.getCannon() != null)
                    {
                        player.getPackets().sendMessage("You already have a cannon set up!");
                        break;
                    }
                    player.setCannon(new DwarfCannon(player));
                    break;

                case 5073:                     // Nest with seeds.
                case 5074:                     // Nest with jewellery.
                    Woodcutting.randomNestItem(player, item);
                    break;

                case 952:                     // Spade
                    player.setLastAnimation(new Animation(830));
                    if (Barrows.enterCrypt(player))
                    {
                        player.getPackets().sendMessage("You've broken into a crypt!");
                        break;
                    }
                    player.getPackets().sendMessage("You find nothing.");
                    break;
                }
            }
        }