示例#1
0
    //Use this for initialization
    void Start()
    {
        //Init references to external objects/components

        Player = GameObject.Find("SheetsManager").GetComponent <RunPlayer>();

        NoteObjects = new List <GameObject>();          //音符物件

        /*	音符不需要上顏色
         * Colors = new Color[7];
         *
         * Colors[0] = new Color(0, 1, 1, 1);
         * Colors[1] = new Color(0, 0, 1, 1);
         * Colors[2] = new Color(0, 1, 0, 1);
         * Colors[3] = new Color(1, 0, 1, 1);
         * Colors[4] = new Color(1, 0, 0, 1);
         * Colors[5] = new Color(1, 0.92f, 0.016f, 1);
         * Colors[6] = new Color(0.5f, 0.5f, 0.5f, 1);
         *
         * Colors[7] = new Color(1, 1, 1, 1);
         */

        PlayAndPause = false;
        StopSong     = false;
    }
示例#2
0
 // Use this for initialization
 void Start()
 {
     player = GameObject.Find("Player").GetComponent <RunPlayer>();
 }