static void Main() { Duck littleDuck = new RubberDuck(); Duck woodenDuck = new WoodenDuck(); Duck simleDuck = new SimpleDuck(); Duck fakeDuck = new FakeDuck(); Console.WriteLine("1st duck"); littleDuck.PerformFly(); littleDuck.PerformQuack(); littleDuck.Swim(); Console.WriteLine("\n"); Console.WriteLine("2nd duck"); woodenDuck.PerformFly(); woodenDuck.PerformQuack(); woodenDuck.Swim(); Console.WriteLine("\n"); Console.WriteLine("3rd duck"); simleDuck.PerformFly(); simleDuck.PerformQuack(); simleDuck.Swim(); Console.WriteLine("\n"); Console.WriteLine("4th duck"); fakeDuck.PerformFly(); fakeDuck.PerformQuack(); fakeDuck.Swim(); Console.ReadKey(); }
public async Task <int> AddAsync(RubberDuck product) { context.RubberDucks.Add(product); var rowsAffected = await context.SaveChangesAsync(); return(rowsAffected); }
static void Main(string[] args) { // Pato Bravo MallardDuck md = new MallardDuck(); md.Display(); md.Swim(); md.Fly(); md.Quack(); System.Console.WriteLine("\n"); // Pato Cabeça-vermelha RedHeadDuck rhd = new RedHeadDuck(); rhd.Display(); rhd.Swim(); rhd.Fly(); rhd.Quack(); System.Console.WriteLine("\n"); // Pato de Borracha RubberDuck rd = new RubberDuck(); rhd.Display(); rhd.Swim(); rd.Quack(); // Chia invés de grasnar System.Console.WriteLine("\n"); Console.ReadKey(); }
public void StrategyTest() { { var content = new Context(); content.AlgorithmInvoker(); content.SetStrategy(new ConcreteStrategyA()); content.AlgorithmInvoker(); content.SetStrategy(new ConcreteStrategyB()); content.AlgorithmInvoker(); } { var operation = new InterestOperation(); operation.SetStragety(new PersonalTaxStrategy()); Console.WriteLine("个人支付的税为{0}", operation.GetTax(5000)); operation.SetStragety(new EnterpriseTaxStrategy()); Console.WriteLine("企业支付的税为{0}", operation.GetTax(50000)); } { var duck = new RedDuck(); duck.PerFormFly(); duck.PerFormQuack(); var rubberDuck = new RubberDuck(); rubberDuck.PerFormFly(); rubberDuck.PerFormQuack(); } { var content = new 策略模式.抽题.GetExamContext(10); content.AddStrategy(new GetOneMonthExamStrategy()); content.AddStrategy(new GetTwoMonthExamStrategy()); content.GetExam(); } }
static void Main(string[] args) { DuckRepository duckstorage = DuckRepository.Get(); for (int i = 0; i < 4; i++) { Duck duck = new Duck(); duckstorage.Add(duck.name); } for (int i = 0; i < 7; i++) { WoodenDuck woodenduck = new WoodenDuck(); duckstorage.Add(woodenduck.name); } for (int i = 0; i < 10; i++) { RubberDuck rubberduck = new RubberDuck(); duckstorage.Add(rubberduck.name); } Console.WriteLine("На складе имеется:"); foreach (KeyValuePair <string, int> keyValue in duckstorage.Storage) { Console.WriteLine(keyValue.Key + ": " + keyValue.Value + " штук"); } Console.ReadLine(); }
private static void Main() { var mallardDuck = new MallardDuck(); mallardDuck.Display(); mallardDuck.PerformQuack(); mallardDuck.Swim(); mallardDuck.PerformFly(); Console.WriteLine(); var redheadDuck = new RedheadDuck(); redheadDuck.Display(); redheadDuck.PerformQuack(); redheadDuck.Swim(); redheadDuck.PerformFly(); Console.WriteLine(); var rubberDuck = new RubberDuck(); rubberDuck.Display(); rubberDuck.PerformQuack(); rubberDuck.Swim(); rubberDuck.PerformFly(); Console.WriteLine(); var decoyDuck = new DecoyDuck(); decoyDuck.Display(); decoyDuck.Swim(); Console.WriteLine(); Console.Write("Press Enter to exit ..."); Console.ReadLine(); }
static void Main(string[] args) { IFlyBehaviour flyNoWay = new FlyNoWay(); IFlyBehaviour flyWithWings = new FlyWithWings(); Duck mallardDuck = new MallardDuck(); mallardDuck.SetFlyBehaviour(flyWithWings); Duck redheadDuck = new RedheadDuck(); redheadDuck.SetFlyBehaviour(flyWithWings); Duck rubberDuck = new RubberDuck(); rubberDuck.SetFlyBehaviour(flyNoWay); Duck decoyDuck = new DecoyDuck(); decoyDuck.SetFlyBehaviour(flyNoWay); List <Duck> listDucks = new List <Duck> { mallardDuck, redheadDuck, rubberDuck, decoyDuck }; foreach (var duck in listDucks) { duck.Fly(); } }
static void Main(string[] args) { Duck duck = new MallardDuck(); PrintMsg(duck); sb.AppendLine(); duck = new RedHeadDuck(); duck.SetFlyBehavior(Delegation.New <FlyBehavior>(typeof(NoVoice))); duck.SetQuackBehavior(new QuackBehavior(typeof(Squeak))); PrintMsg(duck); sb.AppendLine(); duck = new RedHeadDuck(); duck.SetQuackBehavior(new QuackBehavior(typeof(NoVoice))); PrintMsg(duck); sb.AppendLine(); duck = new RubberDuck(); duck.SetFlyBehavior(Delegation.New <FlyBehavior>(typeof(FlyNoWay))); //new FlyBehavior(typeof(FlyNoWay)) duck.SetQuackBehavior(new QuackBehavior(typeof(MuteQuack))); PrintMsg(duck); sb.Append(duck.Swim()); sb.AppendLine(); Console.WriteLine(sb.ToString()); Console.ReadLine(); }
public void TestMethod1() { IFlyBehaviour flyBehaviour = new FlyBehaviour(); MallardDuck mallardDuck = new MallardDuck(flyBehaviour); RedheadDuck redheadDuck = new RedheadDuck(flyBehaviour); IFlyBehaviour noFlyBehaviour = new NoFlyBehaviour(); RubberDuck rubberDuck = new RubberDuck(noFlyBehaviour); mallardDuck.Display(); mallardDuck.Fly(); redheadDuck.Display(); redheadDuck.Fly(); rubberDuck.Display(); rubberDuck.Fly(); rubberDuck.ChangeFlyBehaviour(flyBehaviour); rubberDuck.Fly(); redheadDuck.Swim(); mallardDuck.Swim(); rubberDuck.Swim(); }
static void Main(string[] args) { Console.WriteLine(" ** This is Duck Fly Learning Program from Head First Design Patterns \n Chap 1 - Strategy Pattern ** \n\n"); Duck mallard = new MallardDuck(); mallard.display(); mallard.performQuack(); mallard.performFly(); Console.WriteLine(); Duck redhead = new RedheadDuck(); redhead.display(); redhead.performQuack(); redhead.performFly(); Console.WriteLine(); Duck rubber = new RubberDuck(); rubber.display(); rubber.performQuack(); rubber.performFly(); Console.WriteLine(); Console.WriteLine("Adding Rocket Power to Rubber Duck"); Console.WriteLine(); // setting fly behavior for rubber ducky rubber.setFlyBehavior = new FlyRocketPowered(); rubber.display(); rubber.performFly(); }
public static void Main(string[] args) { //A DEPENDENCY INJECTOR OR FACTORY SHOULD REPLACE ALL THIS DECLARATIONS IFlyBehavior canFly = new FlyWithWings(); IFlyBehavior cantFly = new FlyNoWay(); IQuackBehavior quack = new Quack(); IQuackBehavior squeack = new Squeack(); IQuackBehavior mute = new MuteQuack(); List <Duck> ducks = new List <Duck>(); Duck mallardDuck = new MallardDuck(canFly, quack); Duck redHeadDuck = new RedHeadDuck(canFly, quack); Duck decoyDuck = new DecoyDuck(cantFly, mute); Duck rubberDuck = new RubberDuck(cantFly, squeack); ducks.Add(mallardDuck); ducks.Add(redHeadDuck); ducks.Add(decoyDuck); ducks.Add(rubberDuck); //NOW WE WILL MAKE OUR DUCKS DISPLAY FLY AND QUACK foreach (Duck duck in ducks) { duck.Display(); duck.PerformFly(); duck.PerformQuack(); Console.WriteLine("---------------"); } Console.ReadLine(); }
public void FakeDucksCantLand() { RubberDuck rd = new RubberDuck(); DecoyDuck dd = new DecoyDuck(); rd.PerformLand(); dd.PerformLand(); }
public void RubberDuck_Should_Quack_Swim_Display() { var rubberDuck = new RubberDuck(); Assert.Equal("squeak", rubberDuck.PerformQuack()); Assert.Equal("swim", rubberDuck.Swim()); Assert.Equal("looks like a rubberduck", rubberDuck.Display()); }
public void TestRubberDuck() { HeadFirstDesignPatterns.Strategy.Duck.Duck RubberDuck = new RubberDuck(); Assert.AreEqual("Squeak", RubberDuck.PerformQuack()); Assert.AreEqual("I can't fly.", RubberDuck.PerformFly()); }
public void CheckRubberDuck() { var wd = new RubberDuck(); wd.Show(); wd.Fly(); wd.Quack(); wd.Swim(); }
private void RunAdapterExample() { Duck rubberDuck = new RubberDuck(); ITurkey wildTurkey = new WildTurkey(); TurkeyToDuckAdapter turkey = new TurkeyToDuckAdapter(wildTurkey); turkey.PerformFly(); turkey.PerformQuack(); }
public void Compound_Adapter_Behavior() { DuckSimulator duckSim = new DuckSimulator(); IQuackable duck1 = new RubberDuck(); Goose goose = new Goose(); IQuackable gooseAdapter = new GooseAdapter(goose); duckSim.Simulate(duck1); duckSim.Simulate(gooseAdapter); }
public static void Run() { var rubberDuck = new RubberDuck(); var wildDuck = new WildDuck(); System.Console.WriteLine("Rubber Duck:"); rubberDuck.Display(); System.Console.WriteLine("Wild Duck:"); wildDuck.Display(); }
public void TestRubberDuckQuack() { Duck duck = new RubberDuck(); string text = "Squee, squee!\r\n"; using (var consoleOutput = new ConsoleOutput()) { duck.Quack(); Assert.AreEqual(text, consoleOutput.GetOutput()); } Assert.AreEqual(currentConsoleOut, Console.Out); }
public void RubberDuck_ShouldFlyRocketPowered_WhenChangeFlyRocketPowered() { //Arrange Duck rubber = new RubberDuck(); //Act rubber.FlyBehavior = new FlyRocketPowered(); var fly = rubber.PerformFly(); //Assert fly.Should().Be("I'm flying with a rocket!"); }
public void TestRubberDuckFly() { Duck duck = new RubberDuck(); string text = "Fly with rocket!\r\n"; using (var consoleOutput = new ConsoleOutput()) { duck.Fly(); Assert.AreEqual(text, consoleOutput.GetOutput()); } Assert.AreEqual(currentConsoleOut, Console.Out); }
public void Run() { Console.WriteLine("Program to an interface, not an implementation"); RubberDuck rubberDuck = new RubberDuck(); IFlyBehaviour flyWithRocket = new FlyWithRocket(); IQuackBehaviour quackWithSqueek = new QuackWithSqueek(); rubberDuck.setFlyBehaivour(flyWithRocket); rubberDuck.setQuackBehaivour(quackWithSqueek); rubberDuck.performFly(); rubberDuck.performQuack(); }
static void Main(string[] args) { RedheadDuck duckduck = new RedheadDuck(); duckduck.PerformFly(); duckduck.PerformQuack(); Duck duck = new RubberDuck(); duck.PerformFly(); duck.PerformQuack(); duck.QuackBehaviour = new QuackOne(); duck.PerformQuack(); }
static void Main(string[] args) { // Strategy pattern IQuackable mallardDuck = new MallardDuck(); IQuackable redheadDuck = new RedheadDuck(); IQuackable rubberDuck = new RubberDuck(); duckCall(mallardDuck); duckCall(redheadDuck); duckCall(rubberDuck); Console.ReadKey(); }
public void RubberDuck_ShouldCantFlyAndSqueakAndDisplay() { //Arrange Duck rubber = new RubberDuck(); //Act var fly = rubber.PerformFly(); var quack = rubber.PerformQuack(); var display = rubber.Display(); //Assert fly.Should().Be("I can't fly."); quack.Should().Be("Squeak"); display.Should().Be("I'm a Rubber duck"); }
public void Test1() { MallardDuck mallard = new MallardDuck(); RubberDuck rubber = new RubberDuck(); DecoyDuck decoy = new DecoyDuck(); Duck model = new ModelDuck(); mallard.PerformQuack(); rubber.PerformQuack(); decoy.PerformQuack(); model.PerformFly(); model.FlyBehavior = new FlyRocketPowered(); model.PerformFly(); }
static void Main() { Duck RubberDuck = new RubberDuck(); RubberDuck.PerformFly(); RubberDuck.PerformQuack(); RubberDuck.Display(); Duck FredTheEagle = new Eagle(); FredTheEagle.PerformFly(); FredTheEagle.PerformQuack(); FredTheEagle.Display(); Console.ReadKey(); }
public void ShouldGetRubberDuckCanSwimButNotFlyAndSqueakQuack() { var quack = new RubberDuck(); quack.SetFlyBehaviour(new FlyNoWay()); quack.SetQuackBehaviour(new Squeak()); quack.Display(); quack.PerformQuack(); quack.Swim(); quack.Display(); }
private static void StrategyPatternRun() { Console.WriteLine(); MallardDuck mallard = new MallardDuck(); RubberDuck rubberDuckie = new RubberDuck(); DecoyDuck decoy = new DecoyDuck(); ModelDuck model = new ModelDuck(); mallard.PerformQuack(); rubberDuckie.PerformQuack(); decoy.PerformQuack(); model.PerformFly(); model.FlyBehavior = new FlyRocketPowered(); model.PerformFly(); }
static void Main(string[] args) { Bird christianBird = new RubberDuck(); christianBird.Display(); christianBird.SetFlyBehavior(new YesFly()); christianBird.PerformFly(); christianBird.PerformQuack(); christianBird.Swim(); Bird mortyBird = new Swallow(); mortyBird.Display(); mortyBird.PerformFly(); mortyBird.PerformQuack(); mortyBird.Swim(); }