public static void SetPlayerDataByTask(RspTakeTaskReward data) { PlayerData.Coin = data.Coin; PlayerData.Lv = data.Lv; PlayerData.Exp = data.Exp; PlayerData.TaskArr.SetRepeated <string>(data.TaskArr); }
public void SetPlayerDataByTask(RspTakeTaskReward data) { PlayerData.coin = data.coin; PlayerData.lv = data.lv; PlayerData.exp = data.exp; PlayerData.taskArr = data.taskArr; }
public void RspTakeTaskReward(GameMsg msg) { RspTakeTaskReward data = msg.val as RspTakeTaskReward; GameRoot.Instance.SetPlayerDataByTask(data); taskWnd.RefreshUI(); mainCityWnd.RefreshUI(); }
public void SetPlayerDataByRspTakeTaskReward(RspTakeTaskReward rspTakeTaskReward) { PlayerData.coin = rspTakeTaskReward.coin; PlayerData.exp = rspTakeTaskReward.exp; PlayerData.lv = rspTakeTaskReward.lv; PlayerData.hp = rspTakeTaskReward.hp; PlayerData.taskArr = rspTakeTaskReward.taskArr; }
public void RspTakeReward(GameMsg msg) { RspTakeTaskReward data = msg.rspTakeTask; GameRoot.Instance.SetPlayerDataByTakeTask(data); GameRoot.AddTips(Constans.ColorStr("获取经验:" + data.exp + " 获取金币:" + data.coin, TxtColor.Green)); taskWindow.RefreshUI(); mainCityWindow.RefreshUI(); }
public void RspTakeTaskReward(GameMsg msg) { RspTakeTaskReward data = msg.rspTakeTaskReward; GameRoot.Instance.SetPlayerDataByTask(data); taskWnd.RefreshUI(); mainCityWnd.RefreshUI(); // 服务器并包处理 if (msg.pshTaskPrgs != null) { PshTaskPrgs(msg); } }
public void ReqTakeTaskReward(MsgPack pack) { ReqTakeTaskReward data = pack.Msg.reqTakeTaskReward; GameMsg msg = new GameMsg() { cmd = (int)CMD.RspTakeTaskReward }; PlayerData pd = cacheSvc.GetPlayerDataBySession(pack.Session); TaskRewardCfg trc = cfgSvc.GetTaskRewardCfg(data.tid); TaskRewardData trd = CalcTaskRewardData(pd, data.tid); if (trd.prgs == trc.count && !trd.taked) { pd.coin += trc.coin; PECommon.CalcExp(pd, trc.exp); trd.taked = true; //更新任务进度数据 CalcTaskArr(pd, trd); if (!cacheSvc.UpdatePlayerData(pd.id, pd)) { msg.err = (int)ErrorCode.UpdateDBError; } else { RspTakeTaskReward rspTakeTaskReward = new RspTakeTaskReward() { coin = pd.coin, lv = pd.lv, exp = pd.exp, taskArr = pd.taskArr }; msg.rspTakeTaskReward = rspTakeTaskReward; } } else { msg.err = (int)ErrorCode.ClientDataError; } pack.Session.SendMsg(msg); }
public void ReqTakeTaskReward(MsgPack pack) { ReqTakeTaskReward data = pack.msg.reqTakeTaskReward; GameMsg msg = new GameMsg { cmd = (int)CMD.RspTakeTaskReward }; PlayerData playerData = cacheSvc.GetPlayerDataBySession(pack.session); TaskRewardCfg trc = cfgSvc.GetTaskRewardCfg(data.rid); TaskRewardData trd = CalcTaskRewardData(playerData, data.rid); if (trd.prgs == trc.count && trd.isTakenReward == false) { playerData.coin += trc.coin; Common.CalcExp(playerData, trc.exp); trd.isTakenReward = true; // 更新任务进度数据 CalcTaskArr(playerData, trd); if (cacheSvc.UpdatePlayerData(playerData.id, playerData) == true) { RspTakeTaskReward rspTakeTaskReward = new RspTakeTaskReward { coin = playerData.coin, lv = playerData.lv, exp = playerData.exp, taskArr = playerData.taskArr }; msg.rspTakeTaskReward = rspTakeTaskReward; } else { msg.err = (int)ErrorCode.UpdateDBError; } } else { msg.err = (int)ErrorCode.ClientDataError; } pack.session.SendMsg(msg); }
public void ReqTakeTaskReward(MsgPack pack) { ReqTakeTaskReward data = (ReqTakeTaskReward)pack.msg; SCPacketBase msg = new RspTakeTaskReward(); PlayerData pd = cacheSvc.GetPlayerDataBySession(pack.session); TaskRewardCfg trc = cfgSvc.GetTaskRewardCfg(data.Rid); TaskRewardData trd = CalcTaskRewardData(pd, data.Rid); if (trd.prgs == trc.count && !trd.taked) { pd.Coin += trc.coin; KDCommon.CalcExp(pd, trc.exp); trd.taked = true; //更新任务进度数据 CalcTaskArr(pd, trd); if (!cacheSvc.UpdatePlayerData(pd.Id, pd)) { msg.error = (int)ErrorCode.UpdateDBError; } else { RspTakeTaskReward rspTakeTaskReward = new RspTakeTaskReward { Coin = pd.Coin, Lv = pd.Lv, Exp = pd.Exp, }; rspTakeTaskReward.TaskArr.SetRepeated <string>(pd.TaskArr); msg = rspTakeTaskReward; } } else { msg.error = (int)ErrorCode.ClientDataError; } pack.session.SendMsg(msg); }
private void RspTakeTaskReward(object sender, GameEventArgs e) { OnReceiveSCPacketBaseEventArgs ne = e as OnReceiveSCPacketBaseEventArgs; if (ne == null) { return; } if (ne.msgID != CMD.RspTakeTaskReward) { return; } RspTakeTaskReward data = (RspTakeTaskReward)ne.scPacketBase; PECommon.SetPlayerDataByTask(data); OnRefreshUIFormEventArgs eventArgs = ReferencePool.Acquire <OnRefreshUIFormEventArgs>(); eventArgs.Fill(UIFormId.TaskForm); GameEntry.Event.FireNow(this, eventArgs); eventArgs.Fill(UIFormId.MainCityForm); GameEntry.Event.FireNow(this, eventArgs); }