protected override void OnExit() { if (_isLast && _steer != null) { _steer.Reset(); } _steer = null; RpxPool <Runtime> .Release(this); }
protected override void OnExit() { RpxPool <Runtime> .Release(this); }
public override RpxAction GetRuntime() { return(RpxPool <Runtime> .Get().SetSource(this)); }
protected override void OnExit() { RemoveRunner(); RpxPool <Runtime> .Release(this); }