public void SetMainData(MainData mainData) { var rowNum = 0; foreach (var rowData in mainData.RowDataList) { rowNum++; var rowBlock = new RowBlock(this); var rowBlockViewModel = (VMRowBlock)rowBlock.DataContext; rowBlockViewModel.SetParams(this, rowData); rowBlockViewModel.PropertyChanged += RowViewModel_PropertyChanged; rowBlockViewModel.CreateCells(_cellDataList.Where(x => x.RowNum == rowNum)?.ToList()); rowBlockViewModel.UpdateFacade(); rowBlockViewModel.UpdateDirection(); //rowBlockViewModel.UpdateDoorDirection(); rowBlockViewModel.UpdateBusPositions(); rowBlockViewModel.UpdateCellPanel(); RowViewModelList.Add(rowBlockViewModel); ControlsCollection.Add(rowBlock); } LinkDataList = mainData.LinkDataList ?? new List <LinkData>(); _isCellsStandalone = mainData.IsCellsStandalone; if (_isCellsStandalone) { ReorganizeCells(true); } AreaWidth = mainData.Width; AreaHeight = mainData.Height; UpdateAll(); StageSave(); }
public void AddRow() { if ((RowViewModelList.Count != 0 && !_secondsRow) || (RowViewModelList.Count == 2)) { return; } DeselectBlocks(); var rowData = new RowData(); var rowBlock = new RowBlock(this); var rowBlockViewModel = (VMRowBlock)rowBlock.DataContext; rowBlockViewModel.SetParams(this, rowData); rowBlockViewModel.PropertyChanged += RowViewModel_PropertyChanged; var facade = Facade.Down; var direction = Direction.LeftToRight; var doorDirection = DoorDirection.Left; if (RowViewModelList.Count == 0) { foreach (var cell in _cellDataList) { cell.RowNum = 1; } rowBlockViewModel.CreateCells(_cellDataList); } else { var lastCells = RowViewModelList.Last(); List <CellData> cellDatas = new List <CellData>(); int count = _cellDataList.Count; for (int i = 0; i < count; i++) { CellData cellData = new CellData(_cellDataList[i]); cellData.SystemNum = cellData.SystemNum + count; cellData.IndexNum = cellData.IndexNum + count + 1; cellData.RowNum = cellData.RowNum + 1; cellData.UserNum = cellData.IndexNum.ToString(); cellDatas.Add(cellData); _cellDataList.Add(cellData); } rowBlockViewModel.CreateCells(cellDatas); rowBlockViewModel.DirectY = AreaHeight - cellDatas.Max(x => x.Depth) / Constants.MainScale; if (RowViewModelList.Last().Facade == Facade.Down) { facade = Facade.Up; } if (RowViewModelList.Last().Direction == Direction.LeftToRight) { direction = Direction.RightToLeft; } if (RowViewModelList.Last().DoorDirection == DoorDirection.Left) { doorDirection = DoorDirection.Right; } RowViewModelList.Last().UpdateCellPanel(); } rowBlockViewModel.UpdateFacade(facade); rowBlockViewModel.UpdateDirection(direction); rowBlockViewModel.UpdateDoorDirection(doorDirection); rowBlockViewModel.UpdateBusPositions(); rowBlockViewModel.UpdateCellPanel(); RowViewModelList.Add(rowBlockViewModel); ControlsCollection.Add(rowBlock); UpdateRowPosition(RowViewModelList.Count > 1 ? RowViewModelList[RowViewModelList.Count - 2] : null, rowBlockViewModel); UpdateAll(); StageSave(); }