//プレーヤーの飛び public void interact(Vector3 hitPos) { follower.GetComponent <Rigidbody>().isKinematic = true; follower.gameObject.GetComponent <Animator>().SetTrigger(StaticStrings.Jump); follower.JumpToPoint(land, height, speed); if (spider != null) { float rnd = Random.Range(2f, 4f); Invoke("moveSpider", rnd); } }
public void interact(Vector3 hitPos) { //回る if (!active) { active = true; if (rotable) { transform.rotation = new Quaternion(180, 0, 0, 0); } EffectDirector.instance.EffectAndPopup(hitPos, "AURABUBBLE", 30); } //プレーヤーを飛ぶ follower.GetComponent <Rigidbody>().isKinematic = true; follower.gameObject.GetComponent <Animator>().SetTrigger(StaticStrings.Jump); follower.JumpToPoint(land, height, speed); if (lastPlatform) { transform.GetChild(0).gameObject.SetActive(true); } }