public static Vector3 RoundTo(Vector3 v1, Vector3 v2) { return(new Vector3(RoundingHelper.RoundTo(v1.x, v2.x), RoundingHelper.RoundTo(v1.y, v2.y), RoundingHelper.RoundTo(v1.z, v2.z))); }
public static Vector2 RoundTo(Vector2 v1, Vector2 v2) { return(new Vector2(RoundingHelper.RoundTo(v1.x, v2.x), RoundingHelper.RoundTo(v1.y, v2.y))); }