public ModifierLevelUpRange(float min, float max) { Min = min; Max = max; RoundToNearest = RoundToNearest.No; }
public ModifierLevelUpRange(int min, int max) { Min = min; Max = max; RoundToNearest = RoundToNearest.Yes; }
public ModifierLevelUpRange(float min, float max, RoundToNearest round) { Min = min; Max = max; RoundToNearest = round; }