void Start()
 {
     inst = this;
     inst.mTrans = goToRotate.transform;
     inst.targetPosition = target.transform.position;
     inst.mTrans.LookAt(target.transform);
 }
 void Start()
 {
     inst                = this;
     inst.mTrans         = goToRotate.transform;
     inst.targetPosition = target.transform.position;
     inst.mTrans.LookAt(target.transform);
 }