public void Appear() { g_rotation = RANDOM.NextDouble() * 90d - 45d; g_pos_x = RANDOM.NextDouble() * 160d - 80d; g_pos_y = RANDOM.NextDouble() * 240d - 120d; if (_SpriteType == Control.SpriteType.Photo) { g_scale = 1d; double from_x = RANDOM.Next(2) == 0 ? -imageWidthInitial : App.SCREEN_WIDTH + imageWidthInitial; double from_y = RANDOM.Next(2) == 0 ? -imageHeightInitial : App.SCREEN_HEIGHT + imageHeightInitial; RotateAnimation.RotateFromTo(contentPanel, 0d, g_rotation, APPEAR_DURATION); MoveAnimation.MoveFromTo(contentPanel, from_x, from_y, g_pos_x, g_pos_y, APPEAR_DURATION, EASING, fe => { PrepareForManipulation(); }); } else if (_SpriteType == Control.SpriteType.Material || _SpriteType == Control.SpriteType.Text) { g_scale = RANDOM.NextDouble() * 0.3d + 0.8d; MoveAnimation.SetPosition(contentPanel, g_pos_x, g_pos_y); FadeAnimation.Fade(contentPanel, 0d, 1d, APPEAR_DURATION); RotateAnimation.RotateFromTo(contentPanel, 0d, g_rotation, APPEAR_DURATION); ScaleAnimation.ScaleFromTo(contentPanel, 1.5d, 1.5d, g_scale, g_scale, APPEAR_DURATION, fe => { ScaleAnimation.SetScale(fe, 1d, 1d); PrepareForManipulation(); }); } }
public void Appear() { g_rotation = RANDOM.NextDouble() * 90d - 45d; g_pos_x = RANDOM.NextDouble() * 160d - 80d; g_pos_y = RANDOM.NextDouble() * 240d - 120d; g_scale = RANDOM.NextDouble() * 0.3d + 0.8d; double from_x = RANDOM.NextDouble() * 160d - 80d; double from_y = RANDOM.NextDouble() * 240d - 120d; MoveAnimation.MoveFromTo(contentPanel, from_x, from_y, g_pos_x, g_pos_y, APPEAR_DURATION, EASING, fe => { PrepareForManipulation(); //this.Selected = true; }); RotateAnimation.RotateFromTo(contentPanel, 0d, g_rotation, APPEAR_DURATION); //ScaleAnimation.ScaleFromTo(contentPanel, 1d, 1d, g_scale, g_scale, APPEAR_DURATION); ScaleAnimation.SetScale(contentPanel, g_scale, g_scale); }