public void OnUpdateRotatableAxis(RotatableAxis axis)
 {
     Debug.WriteLine($"RotatableAxis updated : {axis}");
     OnUpdateRotatableAxisCallback?.Invoke(axis);
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     mainCamera       = Camera.main;
     hub.sharedTarget = playerObject;
     hub.OnUpdateRotatableAxisCallback += x => rotatableAxis = x;
 }
 public Task UpdateRotatableAxis(RotatableAxis axis)
 => this.sampleHub.UpdateRotatableAxisAsync(axis);
示例#4
0
 public async Task UpdateRotatableAxisAsync(RotatableAxis axis)
 {
     Logger.Debug($"{nameof(UpdateRotatableAxisAsync)}:[{me}]{axis}");
     Debug.WriteLine($"{nameof(UpdateRotatableAxisAsync)}:[{me}]{axis}");
     this.Broadcast(room).OnUpdateRotatableAxis(axis);
 }