示例#1
0
 public override void OnInspectorGUI()
 {
     base.OnInspectorGUI();
     if (GUILayout.Button("Button"))
     {
         RotModel obj = (RotModel)target;
         ObjExporter.MeshToFile(obj.Gc <MeshFilter>(), "Assets/" + obj.name + ".obj");
     }
 }
示例#2
0
 void OnEnable()
 {
     model = (RotModel)target;
 }
示例#3
0
 /// <summary>
 /// 设置旋转模式
 /// </summary>
 /// <param name="modle"></param>
 /// <returns></returns>
 public RotationAction SetRotModle(RotModel modle)
 {
     mRotModle = modle;
     return(this);
 }