示例#1
0
 private void AttachRopeToCharacter(GameObject pBalloonObject, Rope pRope, Rigidbody2D pTackBody)
 {
     pRope.GetStartOfRope().GetComponent<HingeJoint2D>().connectedBody = pTackBody;
     DistanceJoint2D balloonJoint= pBalloonObject.GetComponent<DistanceJoint2D> ();
     balloonJoint.distance = GetMaxBalloonRopeDistance (pBalloonObject);
     balloonJoint.connectedBody = pTackBody;
 }