// Stops the main menu private void HideMenu() { Enabled = false; Visible = false; if (_rootMenuPage != null) { _rootMenuPage.Exit -= RootMenuPageOnExit; _rootMenuPage = null; } }
// Starts the main menu private void ShowMenu() { if (_rootMenuPage == null) { _rootMenuPage = new RootMenuPage(_gameInfo, _settingsManager); _rootMenuPage.Exit += RootMenuPageOnExit; } Enabled = true; Visible = true; }