public override void SetAndRefreshData(Structures.BlockBase blockBase)
        {
            base.SetAndRefreshData(blockBase);

            _directoryItem = (DirectoryOfItems)blockBase;

            NumberOfItems.Text = _directoryItem.NumOfItems.ToString();

            RoomsInfo.Items.Clear();
            foreach (DirectoryItem colorCycle in _directoryItem.Rooms)
            {
                var item = RoomsInfo.Items.Add(colorCycle.Number.ToString());
                item.SubItems.Add(colorCycle.Offset.ToString());
            }
            RoomsInfo.AutoResizeColumns(ColumnHeaderAutoResizeStyle.HeaderSize);
        }
示例#2
0
 void Awake()
 {
     instance = this;
 }