public override bool OnUse(GameClient session, string[] args) { if (session.GetHabbo().GetRoomSession().GetRoom().RoomData.ExtraData.RoleplayEnabled) { if (args.Length >= 2) { GameClient target = Skylight.GetGame().GetGameClientManager().GetGameClientByUsername(args[1]); if (target != null) { RoomUnitUser me = session.GetHabbo().GetRoomSession().GetRoomUser(); RoomUnitUser other = target.GetHabbo().GetRoomSession().GetRoomUser(); if (target.GetHabbo().GetRoomSession().IsInRoom&& target.GetHabbo().GetRoomSession().CurrentRoomID == session.GetHabbo().GetRoomSession().CurrentRoomID) { bool doit = true; if ((me.X + 1 != other.X || me.Y != other.Y) && (me.X - 1 != other.X || me.Y != other.Y) && (me.Y + 1 != other.Y || me.X != other.X)) { bool skip = false; if (me.X - 1 == other.X) { if (me.Y == other.Y) { skip = true; } } if (!skip) { doit = me.X == other.X || me.Y == other.Y; } } if (doit) { int damage = RandomUtilies.GetRandom(5, 12); other.Health -= damage; if (other.Health - damage < 0) { me.Speak("*Hits " + target.GetHabbo().Username + ", and kills them!*", false); other.Speak("*dies*", false); session.GetHabbo().GetRoomSession().GetRoom().RoomUserManager.KickUser(target, true); } else { me.Speak("*Hits " + target.GetHabbo().Username + ", causing " + damage + " damage *", false); other.Speak("*Suffers " + damage + " damage from " + me.Session.GetHabbo().Username + ", leaving me with " + other.Health + " health*", false); } } } } } } else { session.SendNotif("RP is disabled on this room!"); } return(true); }
public override bool OnUse(GameClient session, string[] args) { if (args.Length >= 2) { GameClient target = Skylight.GetGame().GetGameClientManager().GetGameClientByUsername(args[1]); if (target != null) { RoomUnit me = session.GetHabbo().GetRoomSession().GetRoomUser(); RoomUnitUser other = target.GetHabbo().GetRoomSession().GetRoomUser(); if (target.GetHabbo().GetRoomSession().IsInRoom&& target.GetHabbo().GetRoomSession().CurrentRoomID == session.GetHabbo().GetRoomSession().CurrentRoomID) { bool doit = true; if ((me.X + 1 != other.X || me.Y != other.Y) && (me.X - 1 != other.X || me.Y != other.Y) && (me.Y + 1 != other.Y || me.X != other.X)) { bool skip = false; if (me.X - 1 == other.X) { if (me.Y == other.Y) { skip = true; } } if (!skip) { doit = me.X == other.X || me.Y == other.Y; } } if (doit) { me.Speak("*RKO'S " + other.Session.GetHabbo().Username + " OUT OF NO WHERE*", true); other.Speak("Ouch", true); if (!other.HasStatus("lay") && !other.HasStatus("sit")) { if (other.BodyRotation == 0 || other.BodyRotation == 2 || other.BodyRotation == 4 || other.BodyRotation == 6) { other.AddStatus("sit", TextUtilies.DoubleWithDotDecimal((other.Z + 1) / 2 - other.Z * 0.5)); } } } return(true); } } } return(false); }
public override bool OnUse(GameClient session, string[] args) { if (args.Length >= 2) { GameClient target = Skylight.GetGame().GetGameClientManager().GetGameClientByUsername(args[1]); if (target != null) { RoomUnitUser me = session.GetHabbo().GetRoomSession().GetRoomUser(); RoomUnitUser other = target.GetHabbo().GetRoomSession().GetRoomUser(); if (target.GetHabbo().GetRoomSession().IsInRoom&& target.GetHabbo().GetRoomSession().CurrentRoomID == session.GetHabbo().GetRoomSession().CurrentRoomID) { bool doit = true; if ((me.X + 1 != other.X || me.Y != other.Y) && (me.X - 1 != other.X || me.Y != other.Y) && (me.Y + 1 != other.Y || me.X != other.X)) { bool skip = false; if (me.X - 1 == other.X) { if (me.Y == other.Y) { skip = true; } } if (!skip) { doit = me.X == other.X || me.Y == other.Y; } } if (doit) { me.Speak("*Kisses " + target.GetHabbo().Username + " on the cheek!*", false); other.Speak("*Blushes*", false); me.ApplyEffect(9, 6); other.ApplyEffect(9, 6); } return(true); } } } return(false); }