internal void Init(int port) { InitMessageHandler(); int receiveBufferSize = 64; int sendBufferSize = 64; StringBuilder sb = new StringBuilder(256); if (CenterClientApi.GetConfig("ReceiveBufferSize", sb, 256)) { receiveBufferSize = int.Parse(sb.ToString()); } if (CenterClientApi.GetConfig("SendBufferSize", sb, 256)) { sendBufferSize = int.Parse(sb.ToString()); } m_Config = new NetPeerConfiguration("RoomServer"); m_Config.MaximumConnections = 1024; m_Config.ConnectionTimeout = 5.0f; m_Config.PingInterval = 1.0f; m_Config.ReceiveBufferSize = receiveBufferSize * 1024 * 1024; m_Config.SendBufferSize = sendBufferSize * 1024 * 1024; m_Config.Port = port; m_Config.DisableMessageType(NetIncomingMessageType.DebugMessage); m_Config.DisableMessageType(NetIncomingMessageType.VerboseDebugMessage); //m_Config.EnableMessageType(NetIncomingMessageType.DebugMessage); //m_Config.EnableMessageType(NetIncomingMessageType.VerboseDebugMessage); m_Config.EnableMessageType(NetIncomingMessageType.ErrorMessage); m_Config.EnableMessageType(NetIncomingMessageType.WarningMessage); if (m_Config.IsMessageTypeEnabled(NetIncomingMessageType.DebugMessage)) { LogSys.Log(LOG_TYPE.DEBUG, "Enable NetIncomingMessageType.DebugMessage"); } if (m_Config.IsMessageTypeEnabled(NetIncomingMessageType.VerboseDebugMessage)) { LogSys.Log(LOG_TYPE.DEBUG, "Enable NetIncomingMessageType.VerboseDebugMessage"); } if (m_Config.IsMessageTypeEnabled(NetIncomingMessageType.ErrorMessage)) { LogSys.Log(LOG_TYPE.DEBUG, "Enable NetIncomingMessageType.ErrorMessage"); } if (m_Config.IsMessageTypeEnabled(NetIncomingMessageType.WarningMessage)) { LogSys.Log(LOG_TYPE.DEBUG, "Enable NetIncomingMessageType.WarningMessage"); } m_NetServer = new NetServer(m_Config); m_NetServer.Start(); m_IOThread = new Thread(new ThreadStart(IOHandler)); m_IOThread.Name = "IOHandler"; m_IOThread.IsBackground = true; m_Status = RoomSrvStatus.STATUS_RUNNING; m_IOThread.Start(); RoomPeerMgr.Instance.Init(); Console.WriteLine("Init IOManager OK!"); }
internal void Release() { m_NetServer.Shutdown("bye for close server"); m_Status = RoomSrvStatus.STATUS_STOP; if (null != m_IOThread) { m_IOThread.Join(); } }
internal void Init(int port) { InitMessageHandler(); int receiveBufferSize = 64; int sendBufferSize = 64; StringBuilder sb = new StringBuilder(256); if (CenterClientApi.GetConfig("ReceiveBufferSize", sb, 256)) { receiveBufferSize = int.Parse(sb.ToString()); } if (CenterClientApi.GetConfig("SendBufferSize", sb, 256)) { sendBufferSize = int.Parse(sb.ToString()); } m_Config = new NetPeerConfiguration("RoomServer"); m_Config.MaximumConnections = 1024; m_Config.SocketReceiveBufferSize = receiveBufferSize * 1024 * 1024; m_Config.SocketSendBufferSize = sendBufferSize * 1024 * 1024; m_Config.Port = port; m_Config.DisableMessageType(NetIncomingMessageType.DebugMessage); m_Config.DisableMessageType(NetIncomingMessageType.VerboseDebugMessage); //m_Config.EnableMessageType(NetIncomingMessageType.DebugMessage); //m_Config.EnableMessageType(NetIncomingMessageType.VerboseDebugMessage); m_Config.EnableMessageType(NetIncomingMessageType.ErrorMessage); m_Config.EnableMessageType(NetIncomingMessageType.WarningMessage); if (m_Config.IsMessageTypeEnabled(NetIncomingMessageType.DebugMessage)) LogSys.Log(LOG_TYPE.DEBUG, "Enable NetIncomingMessageType.DebugMessage"); if (m_Config.IsMessageTypeEnabled(NetIncomingMessageType.VerboseDebugMessage)) LogSys.Log(LOG_TYPE.DEBUG, "Enable NetIncomingMessageType.VerboseDebugMessage"); if (m_Config.IsMessageTypeEnabled(NetIncomingMessageType.ErrorMessage)) LogSys.Log(LOG_TYPE.DEBUG, "Enable NetIncomingMessageType.ErrorMessage"); if (m_Config.IsMessageTypeEnabled(NetIncomingMessageType.WarningMessage)) LogSys.Log(LOG_TYPE.DEBUG, "Enable NetIncomingMessageType.WarningMessage"); m_NetServer = new NetServer(m_Config); m_NetServer.Start(); m_IOThread = new Thread(new ThreadStart(IOHandler)); m_IOThread.Name = "IOHandler"; m_IOThread.IsBackground = true; m_Status = RoomSrvStatus.STATUS_RUNNING; m_IOThread.Start(); RoomPeerMgr.Instance.Init(); Console.WriteLine("Init IOManager OK!"); }
internal void Release() { m_NetServer.Shutdown("bye for close server"); m_Status = RoomSrvStatus.STATUS_STOP; if (null != m_IOThread) { m_IOThread.Join(); } }