private Vector3 GetPositionFromTemperature(RoomSensor s1, RoomSensor s2, float temperature) { var sensor1Pos = s1.pos; var sensor2Pos = s2.pos; var sensor1temp = s1.temperature; var sensor2temp = s2.temperature; var sensorDistance = Vector3.Distance(sensor1Pos, sensor2Pos); var distanceFromSensor1 = sensorDistance * (temperature - sensor1temp) / (sensor2temp - sensor1temp); var target = Vector3.MoveTowards(sensor1Pos, sensor2Pos, distanceFromSensor1); return(target); }
private IEnumerator pollRoomSensor(RoomSensor sensor) { while (true) { StartCoroutine(api.GetSensors(sensor.id, (temp) => { sensor.temperature = temp; sensor.tempLabel.text = (temp + tempSuffix); if (temp > 15) { sensor.tempLight.color = warmColor; } else { sensor.tempLight.color = coldColor; } })); yield return(new WaitForSeconds(3f)); } }
private void Awake() { parentTransform = transform.parent; roomSensor = parentTransform.GetComponentInChildren <RoomSensor>(); }