//显示有亲友圈的UI public void ShowHaveFrienCircleUI() { HideAllView(); TopView.ShowFriendCircleInfo(); //显示上面的 亲友信息 OptionLisView.ShowStateSet(); //设置状态 默认toggle显示房间 RoomListView.Show(); //刷新房间列表 }
void CreateRoomItem(OMSRoomInfo roomInfo) { RoomListView newRoomItem = GameObject.Instantiate <RoomListView>(roomInfoPrefab, content); newRoomItem.Init(roomInfo); listOfRooms.Add(roomInfo.roomName, newRoomItem); }
//Search button Click, it will search for rooms thats is available in the given time date protected void SearchBtn_Click(object sender, EventArgs e) { if (startDatePicker.SelectedDate != new DateTime() && endDatePicker.SelectedDate != new DateTime()) { List <string> additions = new List <string>(); if (cb_balcony.Checked) { additions.Add("Altan"); } if (DoubleBed.Checked) { additions.Add("Dobbeltseng"); } if (TwoBeds.Checked) { additions.Add("2 enkeltsenge"); } if (cb_bathtub.Checked) { additions.Add("Badekar"); } if (cb_jacuzzi.Checked) { additions.Add("Jacuzzi"); } if (cb_kitchen.Checked) { additions.Add("Eget køkken"); } List <Room> rooms = reception.GetAvailableRooms(additions, startDatePicker.SelectedDate, endDatePicker.SelectedDate); SearchResult[] searchResult = new SearchResult[rooms.Count]; for (int i = 0; i < rooms.Count; i++) { searchResult[i] = new SearchResult(rooms[i], (int)(endDatePicker.SelectedDate - startDatePicker.SelectedDate).TotalDays); } RoomListView.DataSource = searchResult; RoomListView.DataBind(); } }