示例#1
0
 void LoadPreRequisites()
 {
     roomParentTransform = new GameObject("Level").transform;
     roomCollection      = RoomCollection.Instance;
     roomCollection.Load(Application.dataPath + "/StreamingAssets/XML/room_collection.xml");
     RoomData.BaseSize = roomCollection.BaseSize;
     roomFactory       = new RoomFactory();
 }
示例#2
0
        private void LoadRooms(TabPage roomTypeTab)
        {
            try
            {

                long TypeID = ((RoomType)roomTypeTab.Tag).Typeid;
                KryptonPanel roomOutlinePane = new KryptonPanel();
                TableLayoutPanel roomLayoutPane = new TableLayoutPanel();

                RoomCollection mRoomColl = new RoomCollection();
                if (TypeID > -1)
                    mRoomColl.Where(Room.TypeidColumn.ColumnName, TypeID).Load();
                else
                    mRoomColl.Load();

                roomLayoutPane.RowCount = mRoomColl.Count >= 26 ? mRoomColl.Count - 1 : 25;
                roomLayoutPane.ColumnCount = 12;
                roomLayoutPane.Size = new Size(ROOM_BUTTON_WIDTH * roomLayoutPane.RowCount + 3, ROOM_BUTTON_HEIGHT * roomLayoutPane.ColumnCount + 3);

                int currRowIndex = 0; int currColIndex = 0;
                roomLayoutPane.SuspendLayout();
                foreach (Room room in mRoomColl)
                {
                    var roomButton = new KryptonButton
                    {
                        Name = ("RM" + room.Roomid),
                        Size = new Size(ROOM_BUTTON_WIDTH, ROOM_BUTTON_HEIGHT),
                        Text =
                            (room.Name.Trim().ToLowerInvariant().StartsWith("room")
                                 ? room.Name
                                 : "Room " + room.Name),
                        Tag = room
                    };

                    CreateRoomMenu(roomButton);
                    roomLayoutPane.Controls.Add(roomButton);
                    roomLayoutPane.SetRow(roomButton, currRowIndex);
                    roomLayoutPane.SetColumn(roomButton, currColIndex);

                    if (currColIndex == roomLayoutPane.ColumnCount)
                    {
                        currRowIndex++;
                        currColIndex = 0;
                    }
                    else
                    {
                        currColIndex++;
                    }
                }
                roomLayoutPane.ResumeLayout();
                roomLayoutPane.BackColor = Color.Transparent;
                roomOutlinePane.Dock = DockStyle.Fill;
                roomOutlinePane.Controls.Add(roomLayoutPane);
                roomTypeTab.Controls.Add(roomOutlinePane); //Add to Current Tab
            }
            catch (Exception ex) { }
        }