private double GetBeatTime(byte[] dataPayload) { int currBeatTime = dataPayload[4]; currBeatTime |= dataPayload[5] << 8; return(RolloverHandler.HandleRollover(currBeatTime, m_CurrentHeartBeatTimeRolloverHandler)); }
//FIXME: Event time - private void ExtractHeartRateInfo(byte[] dataPayload) { double currBeatCount = RolloverHandler.HandleRollover(dataPayload[6], m_CurrentHeartBeatCountHandler); var currBeatTime = GetBeatTime(dataPayload); if (m_InitBeatCount < 0) { m_InitBeatCount = currBeatCount; } currBeatCount = currBeatCount - m_InitBeatCount + 1; int hr = dataPayload[7]; var response = HeartRateResponse.builder(hr, currBeatCount, currBeatTime); AddRrParameters(response); var heartRateResponse = response.Build(); if (m_HeartBeatCount < heartRateResponse.HeartRateBeatCount) { // Debug.Log(heartRateResponse); onNewHeartBeat?.Invoke(heartRateResponse); } m_LastHeartBeatEventTime = response.lastHeartRateBeatTime; m_HeartBeatCount = response.heartRateBeatCount; }