public override void DeleteFrames(int numFramesToDelete, RollbackManager.DeleteFrameMode deleteMode) { _rollbackTimerBetweenShoots.DeleteFrames(numFramesToDelete, deleteMode); }
public override void DeleteFrames(int numFramesToDelete, RollbackManager.DeleteFrameMode deleteMode) { _asteroidSpawnRate.DeleteFrames(numFramesToDelete, deleteMode); }