protected override void ReleaseSelf(bool calledDestroy)
 {
     if (SystemConfig.IsReleaseResourceOn)
     {
         RoleTalentUIView.Instance = null;
         base.ReleaseSelf(true);
     }
 }
 private void Awake()
 {
     RoleTalentUIView.Instance = this;
     base.AwakeBase(BindingContext.BindingContextMode.MonoBinding, false);
 }