private void OnSkipClick(PlayableDirector director) { director.Stop(); List <RoleData> loadedRoleData = new List <RoleData>(); foreach (var binding in director.playableAsset.outputs) { if (binding.sourceObject is MYCinemachineTrack) { SetCinemachineTrackData(binding, director); continue; } UnityEngine.Object bindingObj = director.GetGenericBinding(binding.sourceObject); if (bindingObj != null && bindingObj is RoleData) { RoleData roledata = bindingObj as RoleData; if (!loadedRoleData.Contains(roledata)) { loadedRoleData.Add(roledata); RoleObject role = roledata.Role as RoleObject; if (role != null && role.gameObject != null && roledata.TargetPosWhenSkip != Vector3.zero) { role.gameObject.transform.position = roledata.TargetPosWhenSkip; } } } } }
public static string Login(string name, string pwd) { string sql = "select * from table_users where c_login_name='" + DALSecurityTool.TransferInsertField(name) + "' and c_pwd='" + DALSecurityTool.TransferInsertField(SecurityFactory.GetSecurity().Encrypt(pwd)) + "'"; ArrayList lists = FT.DAL.Orm.SimpleOrmOperator.QueryList(typeof(UserObject), sql); if (lists.Count == 0) { return("2"); } else { UserObject user = lists[0] as UserObject; RoleObject role = FT.DAL.Orm.SimpleOrmOperator.Query <RoleObject>(user.RoleId); DepartMent dept = FT.DAL.Orm.SimpleOrmOperator.Query <DepartMent>(user.DepId); OperatorTick ot = new OperatorTick(user.Id, user.FullName, user.DepId, role.RoleString, pwd); ot.Desp1 = user.WorkId; ot.Desp2 = dept.ParentCode; ot.Desp3 = dept.DepCode; ot.Desp4 = dept.DepFullName; ot.Desp5 = user.FullName; ot.Desp6 = role.RoleName; ot.Desp7 = user.Km; ot.Desp8 = string.Empty; return(FT.Web.OperatorTick.GenerateOpTicket(ot)); } //return "1"; }
private void CreatAniClip(RoleObject roleObj, RoleData roleData) { if (roleData.AnimClipPath == null) { return; } foreach (var path in roleData.AnimClipPath) { string pathAni = null; if (roleData.RoleType == TimelineRoleType.MainPlayer || roleData.RoleType == TimelineRoleType.Player) { if (AniClipPath.ContainsKey(roleData.RoleOcc)) { pathAni = string.Format(AniClipPath[roleData.RoleOcc], path); } else { pathAni = string.Format(AniClipPath[TimelineRoleOcc.ZhanShi], path); } } else { pathAni = path; } Loader.Instance.CreatAniClips(pathAni, clip => { AnimatorOverrideController controller = roleObj.Animator.runtimeAnimatorController as AnimatorOverrideController; controller[clip.name] = clip; }); } }
public void GetRole(RoleObject role, GameObject Manager) { this.role = role; this.Manager = Manager; roleTaken = false; hubCharacters = GameObject.FindGameObjectsWithTag("Character"); foreach (GameObject character in hubCharacters) { hubCharacterScript = character.GetComponent <CharacterScript>(); if (hubCharacterScript.role == role) { stats = character.GetComponent <Stats>(); Portrait.GetComponent <CharacterScript>().LoadPlayer(hubCharacterScript); Portrait.GetComponent <Stats>().LoadPlayer(stats); SetStats(); hubCharacterScript.isEnlisted = false; roleTaken = true; break; } } if (!roleTaken) { //Destroy(Portrait); EmptyRole(); } }
protected void btnSure_Click(object sender, EventArgs e) { RoleObject dep = new RoleObject(); WebFormHelper.GetDataFromForm(this, dep); dep.RoleString = this.GetRightString(); if (dep.Id < 0) { if (SimpleOrmOperator.Create(dep)) { WebTools.Alert("添加成功!"); } else { WebTools.Alert("添加失败!"); } } else { if (SimpleOrmOperator.Update(dep)) { WebTools.Alert("修改成功!"); } else { WebTools.Alert("修改失败!"); } } WebTools.CloseSelf(this); }
public void GetCharacter(GameObject Character, GameObject Manager) { this.Character = Character; this.Manager = Manager; hubCharacterScript = Character.GetComponent <CharacterScript>(); stats = Character.GetComponent <Stats>(); Portrait.GetComponent <CharacterScript>().LoadPlayer(hubCharacterScript); Portrait.GetComponent <Stats>().LoadPlayer(stats); boxCharacterScript = Portrait.GetComponent <CharacterScript>(); role = boxCharacterScript.role; if (role != null) { txtRole.text = role.roleName; } else { txtRole.text = "-No Role-"; } PrepareAppoint(); txtName.text = boxCharacterScript.title + boxCharacterScript.strName; SetStats(); //boxCharacterScript.isEnlisted = false; }
public override void DoEvent() { if (GameTimer.Within(farther.startTime, this.StartTime)) { return; } Active = false; isDoEvent = true; bornTime = GameTimer.time; if (IsDo) { return; } IsDo = true; GameObject obj = AssetDatabase.LoadAssetAtPath <GameObject>(string.Format("Assets/res_sourcefile/role/{0}.prefab", config.CallApprid)); Role role = obj.GetComponent <Role>(); xpModel = ModelLoader.CreateRole(role, false); for (int i = 0; i < parent.Skins.Count; i++) { if (parent.Skins[i]) { parent.Skins[i].SetActive(false); } } }
protected void btnSure_Click(object sender, EventArgs e) { RoleObject dep = new RoleObject(); WebFormHelper.GetDataFromForm(this, dep); dep.RoleString=this.GetRightString(); if(dep.Id<0) { if (SimpleOrmOperator.Create(dep)) { WebTools.Alert("添加成功!"); } else { WebTools.Alert("添加失败!"); } } else { if (SimpleOrmOperator.Update(dep)) { WebTools.Alert("修改成功!"); } else { WebTools.Alert("修改失败!"); } } WebTools.CloseSelf(this); }
protected float MaxDistance = 1000; //最大追踪距离 public CActionEffect(ZWActionEvent host, string path) { this.sourcePath = path; this.host = host; this.parent = host.parent; this.Angle = host.Angle; this.Offset = host.Offset; }
public override void OnGraphStart(Playable playable) { if (!EditorApplication.isPlaying) { return; } roleObj = World.Instance.GetRoleObj(animationPlayable.Role); }
public void RoleInfo(RoleObject role) { txtRoleName.text = role.roleName; txtRoleDesc.text = role.desc; txtHp.text = "Hp: +" + role.maxHp; txtDef.text = "Def: +" + role.def; txtDex.text = "Dex: +" + role.dex; }
public void Show(DialogueUIData data) { bubbleText.text = data.Dialogue; ShowTime = data.Time; showedTime = 0; gameObject.SetActive(true); this.roleObj = World.Instance.GetAutoLoadRole(data.Id); }
public override void OnBehaviourStart(Playable playable) { roleObj = World.Instance.GetRoleObj(osBehaviour.role); originalScale = roleObj.transform.localScale.x; if (!osBehaviour.isSetGradually) { roleObj.gameObject.transform.localScale = UnityEngine.Vector3.one * osBehaviour.scale; } }
public override void OnGraphStart(Playable playable) { if (!EditorApplication.isPlaying) { return; } roleObj = World.Instance.GetRoleObj(movePlayable.roleData); roleNav = roleObj.GetComponent <NavMeshAgent>(); }
public void SetRole(RoleObject role) { //if (oldCharacter != null) { //Om det fanns en karaktär på rollen man väljer ändras den till citizenRole // oldCharacter.GetComponent<CharacterScript>().role = citizenRole; //} CharacterToAlter.GetComponent <RoleScript>().ChangeRole(role); //Ändrar rollen på den man klickade på till den nya rollen CreateCharacterList(); //Tar tillbaka så att man ser karaktärena igen }
public override void OnInspectorGUI() { base.OnInspectorGUI(); if (GUILayout.Button("删除")) { RoleObject roleObj = target as RoleObject; World.Instance.RemoveRole(roleObj); } }
public override void OnGraphStart(Playable playable) { if (!EditorApplication.isPlaying) { return; } Loader.Instance.CreatAction(actionPlayable.ActionName, actionConfig => { roleAction = actionConfig; }); roleObj = World.Instance.GetRoleObj(actionPlayable.Role); }
public void ChangeStats(RoleObject role, int modifier) //Ändrar stats för karaktären { if (stats == null) { stats = GetComponent <Stats>(); } stats.maxHp += (role.maxHp * modifier); stats.hp += (role.maxHp * modifier); stats.def += (role.def * modifier); stats.dex += (role.dex * modifier); }
public override void OnBehaviourStart(Playable playable) { //return; roleEffectBehaviour = behaviour as RoleEffectBehaviour; RoleObject obj = World.Instance.GetRoleObj(roleEffectBehaviour.roleData); if (obj != null) { var renders = obj.gameObject.GetComponentsInChildren <SkinnedMeshRenderer>(); XYCoroutineEngine.Execute(DoDissolveEffect(renders.ToList())); } }
public override void OnPlayableCreate(Playable playable) { base.OnPlayableCreate(playable); vmOperatePlayable = behaviour as VMOperateBehaviour; cinemachineCamera = vmOperatePlayable.cinemachineCamera; priority = vmOperatePlayable.priority; roleData = vmOperatePlayable.roleData; if (roleData != null) { roleObj = World.Instance.GetRoleObj(roleData); } }
public RoleObject GetByRoleId(Guid ID) { var db = new eTrainingScheduleEntities(); var list = db.sp_tbl_Role_GetByRoleId(ID); foreach (var item in list) { RoleObject obj = new RoleObject(); obj.RoleId = item.RoleId; obj.RName = item.RName; obj.Isdeleted = item.Isdeleted; return(obj); } return(null); }
protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { this.InitTree(); if (Request.Params["id"] != null) { RoleObject dep = SimpleOrmOperator.Query <RoleObject>(Convert.ToInt32(Request.Params["id"])); WebFormHelper.SetDataToForm(this, dep); this.InitCheckNode(dep.RoleString); } } }
public void ClearRole() { foreach (RoleData roleData in autoLoadRoles.Keys) { RoleObject roleObj = autoLoadRoles[roleData]; //roles.Remove(roleData); if (roleObj) { GameObject.Destroy(roleObj.gameObject); } } autoLoadRoles.Clear(); }
public override void StopEvent() { base.StopEvent(); for (int i = 0; i < parent.Skins.Count; i++) { if (parent.Skins[i]) { parent.Skins[i].SetActive(true); } } GameObject.DestroyImmediate(xpModel.gameObject); xpModel = null; }
public static List <ZWActionEvent> CreateEffect <T>(RoleObject ro, ZWAction farther, Action.ActionEvent aevent, out float Duration, SkillContext context = null, int index = 0, params object[] args) where T : ZWActionEvent { Duration = 0; List <ZWActionEvent> list = new List <ZWActionEvent>(); T result = null; SkillContext.FireBoll fireBoll = null; int count = aevent.Child.Length + 1; int wave = 1; if (context != null) { if (aevent.EventType == ActionEventType.FIREBALL) { if (context.targets.Count > index) { fireBoll = context.targets[index]; } } wave = context.Wave; } for (int i = 0; i < wave; i++) { for (int j = 0; j < count; j++) { if (args == null) { result = Activator.CreateInstance(typeof(T)) as T; } else { result = Activator.CreateInstance(typeof(T), args) as T; } Action.Childs child = null; if (j > 0 && aevent.Child.Length > j - 1) { child = aevent.Child[j - 1]; } result.config = aevent; result.fireBoll = fireBoll; float time = result.Initialize(ro, farther, child, aevent.Duration * i); Duration = Mathf.Max(time, Duration); list.Add(result); } } return(list); }
public List <RoleObject> GetAll() { List <RoleObject> lst = new List <RoleObject>(); var db = new eTrainingScheduleEntities(); var list = db.sp_tbl_Role_GetAll(); foreach (var item in list) { RoleObject ob = new RoleObject(); ob.RoleId = item.RoleId; ob.RName = item.RName; ob.Isdeleted = item.Isdeleted; lst.Add(ob); } return(lst); }
public RoleObject GetAllJoin() { RoleObject lst = new RoleObject(); var db = new eTrainingScheduleEntities(); var list = db.sp_tbl_Role_GetAll(); foreach (var item in list) { RoleObject ob = new RoleObject(); ob.RoleId = item.RoleId; ob.RName = item.RName; ob.Isdeleted = item.Isdeleted; return(lst); } return(null); }
private void OnRoleLoadComplete(RoleObject obj) { if (model != null) { GameObject.Destroy(model.gameObject); } obj.gameObject.transform.SetParent(modelParent.transform); obj.transform.localPosition = Vector3.zero; obj.transform.localScale = Vector3.one; obj.transform.localRotation = Quaternion.Euler(Vector3.zero); obj.modelLayer = XYDefines.Layer.TimelineUI; TimelineManager.Instance.SetLayerRecursively(obj.gameObject, XYDefines.Layer.TimelineUI); model = obj; }
public ActionResult Edit(System.Guid Id) { RoleObject objRo = new RoleObject(); objRo = new RoleBCL().GetByRoleId(Id); //objPe.FeaJoin = new FeaIdBCL().GetByFeaId(objPe.FeaId); List <RoleObject> LisRo = new RoleBCL().GetAll(); /*FeaIdObject objFeat = LisFeat.Single(x => x.FeaId.Equals(0)); * LisFeat.Remove(objFeat);*/ ViewBag.ListRole = LisRo; return(View(objRo)); }
public void SetParentTransform(Transform ts) { if (ts == null) { return; } if (this.gameObject) { this.gameObject.transform.parent = ts; } SetPosition(Vector3.zero); SetRotation(Vector3.zero); SetScale(Vector3.one); }
public void LoadPlayer(CharacterScript data) { role = data.role; strName = data.strName; id = data.id; rangedId = data.rangedId; healingId = data.healingId; combatId = data.combatId; clothId = data.clothId; headId = data.headId; inventory = data.inventory; inHospital = data.inHospital; isEnlisted = data.isEnlisted; }
/// <summary> /// Create a new role from detail panel and return the id. /// The method needs to create a new entity and set control values to its properties then persist it. /// </summary> /// <returns>returns the id of new created role.</returns> public override string Create() { this.ValidateInput(Guid.Empty); RoleObject roleObject = new RoleObject { RoleName = this.TextBoxName.Text, Description = this.TextBoxDescription.Text, Domain = authenticationContext.TempVariables["Domain.Value"] as string, Predefined = false }; using (TransactionScope ts = new TransactionScope()) { roleApi.Save(roleObject); permissionApi.SetRolePermissions(roleObject.RoleId, this.PermissionTreeView.CheckedValues); ts.Complete(); } return roleObject.RoleId.ToString(); }
public void GetRolesStory() { _story = new Story("Get a Role By IRoleApi"); IDictionary<Guid, RoleObject> _objects; _story.AsA("User") .IWant("to be able to get a Role") .SoThat("I can do something"); _story.WithScenario("Get a Role By IRoleApi ") .Given("Create several new roles", () => { IOrganizationApi organizationApi = SpringContext.Current.GetObject<IOrganizationApi>(); OrganizationTypeObject department = new OrganizationTypeObject { Name = "department", Domain = "Inc", Description = "department-desc" }; organizationApi.Save(department); createdOrganizationTypeIds.Add(department.OrganizationTypeId); OrganizationTypeObject customer = new OrganizationTypeObject { Name = "customer", Domain = "Customer", Description = "customer-desc" }; organizationApi.Save(customer); createdOrganizationTypeIds.Add(customer.OrganizationTypeId); powerAdministrators = new RoleObject { RoleName = "powerAdministrators", Description = "powerAdministrators-desc", OrganizationTypeIds = new Collection<Guid> { department.OrganizationTypeId }, Predefined = true }; business = new RoleObject { RoleName = "business", Description = "business-desc", OrganizationTypeIds = new Collection<Guid> { department.OrganizationTypeId } }; customers = new RoleObject { RoleName = "customers", Description = "customers-desc", OrganizationTypeIds = new Collection<Guid> { customer.OrganizationTypeId } }; }) .When("I save this member", () => { roleApi.Save(powerAdministrators); roleApi.Save(business); roleApi.Save(customers); createdRoleIds.Add(powerAdministrators.RoleId); createdRoleIds.Add(business.RoleId); createdRoleIds.Add(customers.RoleId); }) .Then("I get these roles", () => { powerAdministrators1 = roleApi.Get(powerAdministrators.RoleId); powerAdministrators1.ShouldEqual(powerAdministrators); business1 = roleApi.Get(business.RoleName); business1.ShouldEqual(business); _objects = roleApi.BulkGet(createdRoleIds); _objects[powerAdministrators.RoleId].ShouldEqual(powerAdministrators1); roleApi.Delete(customers.RoleId); _objects = roleApi.BulkGet(createdRoleIds); _objects.ContainsKey(customers.RoleId).ShouldBeFalse(); createdRoleIds.Add(new Guid()); _objects = roleApi.BulkGet(createdRoleIds); createdRoleIds.Count.ShouldEqual(_objects.Count + 2); }); this.CleanUp(); }
/// <summary> /// Save role business object. /// It does create/update based on roleObject.Id. If id is empty, the method will create a new role object. /// If the specified id is invalid, the method will throw an exception. /// </summary> /// <param name="roleObject">role object</param> /// <returns>returns id of the accessing role.</returns> public string SaveJson(RoleObject roleObject) { if (roleObject == null) throw new BadRequestException(string.Format(CultureInfo.InvariantCulture, Resources.InvalidRoleID + "{0}", "Role Object cannot be null")); try { roleApi.Save(roleObject); return roleObject.RoleId.ToString(); } catch (ArgumentException ex) { throw new BadRequestException(string.Format(CultureInfo.InvariantCulture, ex.Message)); } catch (BadRequestException bad) { throw new BadRequestException(string.Format(CultureInfo.InvariantCulture, bad.Message)); } catch (FormatException formatEx) { throw new BadRequestException(string.Format(CultureInfo.InvariantCulture, formatEx.Message)); } catch (Exception exp) { Logger.Instance(this).Error(exp); throw new InternalServerErrorException(); } }
/// <summary> /// Save role business object. /// It does create/update based on roleObject.Id. If id is empty, the method will create a new role object. /// If the specified id is invalid, the method will throw an exception. /// </summary> /// <param name="roleObject">role object</param> /// <exception cref="ValidationException">Role name existed in system</exception> /// <exception cref="ArgumentException">Role id is invalid</exception> public void Save(RoleObject roleObject) { Kit.NotNull(roleObject, "roleObject"); using (MembershipDataContext ctx = DataContextFactory.Create<MembershipDataContext>()) { try { Role role = null; using (ValidationScope validationScope = new ValidationScope(true)) { var duplicateRoleNameCount = (from r in ctx.Roles where r.ApplicationId == this.authenticationContext.ApplicationId && r.RoleName == roleObject.RoleName && r.Domain == roleObject.Domain && r.RoleId != roleObject.RoleId select r).Count(); if (duplicateRoleNameCount > 0) validationScope.Error(Resources.ExistedRoleName, roleObject.RoleName); if (roleObject.RoleId == Guid.Empty) { role = new Role() { ApplicationId = this.authenticationContext.ApplicationId, }; ctx.Roles.InsertOnSubmit(role); } else { role = ctx.Roles.FirstOrDefault(r => r.RoleId == roleObject.RoleId); if (role == null) validationScope.Error(Resources.InvalidRoleID, "roleObject"); base.RemoveCache(FormatRoleNameCacheKey(role.RoleName)); base.RemoveCache(roleObject.RoleId); } } role.Domain = roleObject.Domain; role.RoleName = roleObject.RoleName; role.LoweredRoleName = roleObject.RoleName.ToLowerInvariant(); role.Description = roleObject.Description; role.LastUpdatedDate = DateTime.UtcNow; role.Predefined = roleObject.Predefined; ctx.SubmitChanges(); roleObject.RoleId = role.RoleId; } catch (ArgumentException) { throw; } catch (ValidationException) { throw; } catch (Exception exp) { Logger.Instance(this).Error(exp); throw; } } }
/// <summary> /// Get role id by role id. /// </summary> /// <param name="roleId"></param> /// <returns></returns> public RoleObject Get(Guid roleId) { RoleObject roleObject = base.GetCacheObject<RoleObject>(roleId); if (roleObject != null) return roleObject; try { using (MembershipDataContext ctx = DataContextFactory.Create<MembershipDataContext>()) { Role role = ctx.Roles.FirstOrDefault(r => r.RoleId == roleId); if (role == null) return null; roleObject = new RoleObject() { RoleId = role.RoleId, RoleName = role.RoleName, Description = role.Description, Predefined = role.Predefined, Domain = role.Domain }; base.AddCache(roleId, roleObject); return roleObject; } } catch (Exception exp) { Logger.Instance(this).Error(exp); throw; } }
/// <summary> /// Save role business object. /// It does create/update based on roleObject.Id. If id is empty, the method will create a new role object. /// If the specified id is invalid, the method will throw an exception. /// </summary> /// <param name="roleObject">role object</param> /// <returns>returns id of the accessing role.</returns> public string SaveXml(RoleObject roleObject) { return SaveJson(roleObject); }
public void Setup() { string serviceUri1 = @"/OrganizationService.svc/json/SaveOrganizationType"; string serviceUriorganization = @"/OrganizationService.svc/json/SaveOrganization"; organizationTypeObject = new OrganizationTypeObject() { Name = "Manager" + Guid.NewGuid().ToString().Substring(0, 5), Domain = "Department", Description = "department-desc", LastUpdatedDate = System.DateTime.Now }; string organizationTypeId = TestServicesHelper.GetResponse<HttpWebRequest>(serviceUri1, userName, password, TestServicesHelper.PostDataByJsonWithContent, TestServicesHelper.GenerateJsonByType(organizationTypeObject), null).Replace("\"", ""); organizationTypeObject.OrganizationTypeId = new Guid(organizationTypeId); organizationObject = new OrganizationObject() { OrganizationCode = "sh021" + Guid.NewGuid().ToString().Substring(0, 5), OrganizationName = "sh-department" + Guid.NewGuid().ToString().Substring(0, 5), OrganizationTypeId = organizationTypeObject.OrganizationTypeId, Status = OrganizationStatus.Enabled, Description = "sh-desc", CreatedDate = System.DateTime.Now, LastUpdatedDate = System.DateTime.Now }; string organizationId = TestServicesHelper.GetResponse<HttpWebRequest>(serviceUriorganization, userName, password, TestServicesHelper.PostDataByJsonWithContent, TestServicesHelper.GenerateJsonByType(organizationObject), null).Replace("\"", ""); organizationObject.OrganizationId = new Guid(organizationId); common = new UserObject { UserName = "******" + Guid.NewGuid().ToString().Substring(0, 5), DisplayName = "CommonUser" + Guid.NewGuid().ToString().Substring(0, 5), LastActivityDate = DateTime.Now, LastLockoutDate = DateTime.Now, LastLoginDate = DateTime.Now, LastPasswordChangedDate = DateTime.Now, CreationDate = System.DateTime.Now, OrganizationId = organizationObject.OrganizationId, LastUpdatedDate = DateTime.Now, PasswordQuestion = pwdAns }; string serviceUri = string.Format("/MembershipService.svc/json/Save"); string content = TestServicesHelper.GenerateJsonByType(common); IDictionary<string, string> parameters = new Dictionary<string, string>(); parameters.Add("password", pwd); parameters.Add("passwordAnswer", pwdAns); string id = TestServicesHelper.GetResponse<HttpWebRequest>(serviceUri, userName, password, TestServicesHelper.PostDataByJsonWithContent, content, parameters).Replace("\"", ""); common.UserId = new Guid(id); super = new RoleObject { RoleName = "super", Domain = "Department", Description = "super role" }; string serviceUriRole = @"/RoleService.svc/json/Save"; string contentRole = TestServicesHelper.GenerateJsonByType(super); string idRole = TestServicesHelper.GetResponse<HttpWebRequest>(serviceUriRole, userName, password, TestServicesHelper.PostDataByJsonWithContent, contentRole, null).Replace("\"", ""); super.RoleId = new Guid(idRole); }
public void SetUserToRoleAndUpdateStory() { _story = new Story("Create a Role By IRoleApi"); IPlatformConfiguration platformConfiguration = SpringContext.Current.GetObject<IPlatformConfiguration>(); IMembershipApi membershipApi = SpringContext.Current.GetObject<IMembershipApi>(); IOrganizationApi organizationApi = SpringContext.Current.GetObject<IOrganizationApi>(); UserObject eunge = null; //IDictionary<Guid, RoleObject> _objects; _story.AsA("User") .IWant("to be able to set User to Role") .SoThat("I can do something"); _story.WithScenario("Set existing User to an Existing Role By IRoleApi ") .Given("Create several new role", () => { OrganizationTypeObject department = new OrganizationTypeObject { Name = "department", Domain = "Inc", Description = "department-desc" }; organizationApi.Save(department); createdOrganizationTypeIds.Add(department.OrganizationTypeId); powerAdministrators = new RoleObject { RoleName = "powerAdministrators", Description = "powerAdministrators-desc", OrganizationTypeIds = new Collection<Guid> { department. OrganizationTypeId } }; business = new RoleObject { RoleName = "business", Description = "business-desc", OrganizationTypeIds = new Collection<Guid> { department.OrganizationTypeId } }; roleApi.Save(powerAdministrators); roleApi.Save(business); createdRoleIds.AddRange(new Guid[] { powerAdministrators.RoleId, business.RoleId }); }) .And("Create User", () => { eunge = new UserObject { OrganizationId = platformConfiguration.Organization.OrganizationId, UserName = "******", DisplayName = "Eunge", Email = "*****@*****.**", Comment = "The author of BaoJianSoft.", IsApproved = true }; membershipApi.Save(eunge, "password1", null); createdUserIds.Add(eunge.UserId); }) .When("Set User to the Roles", () => { roleApi.SetUserToRoles(eunge.UserId, new Guid[] { powerAdministrators.RoleId }); roleApi.SetUserToRoles(eunge.UserId, new Guid[] { powerAdministrators.RoleId, business.RoleId }); typeof(ArgumentException).ShouldBeThrownBy(() => roleApi.SetUserToRoles(new Guid(), new Guid[] { powerAdministrators.RoleId })); }) .Then("I get the relationship among these roles and User", () => { roleApi.FindByUserId(eunge.UserId).Count().ShouldEqual(2); roleApi.IsUserInRole(eunge.UserId, powerAdministrators.RoleId).ShouldBeTrue(); roleApi.IsUserInRole(eunge.UserId, business.RoleId).ShouldBeTrue(); }); _story.WithScenario("Update an Existing Role By IRoleApi ") .Given("an existing Role", () => { }) .When("Update the Role's Role Name", () => { powerAdministrators.RoleName = "NotAdmin"; roleApi.Save(powerAdministrators); }) .Then("I still can get the Role by UserId",()=> { var temp = roleApi.FindByUserId(eunge.UserId).Where(x => x.RoleName == powerAdministrators.RoleName); if(temp is RoleObject) ((RoleObject)temp).RoleName.ShouldEqual("NotAdmin"); }); _story.WithScenario("Delete an Existing Role which assoicate with an existing User By IRoleApi ") .Given("an existing Role", () => { }) .When("Delete the Role", () => { roleApi.Delete(powerAdministrators.RoleId); }) .Then("I can get noting by userId", () => { powerAdministrators1 = roleApi.FindByUserId(eunge.UserId).Where(x => x.RoleName == powerAdministrators1.RoleName) as RoleObject; powerAdministrators1.ShouldBeNull(); }); this.CleanUp(); }
/// <summary> /// Create a role into specified application. /// </summary> /// <param name="applicationId"></param> /// <param name="roleObject"></param> protected static void CreateRole(Guid applicationId, RoleObject roleObject) { Kit.NotNull(roleObject, "roleObject"); try { using (MembershipDataContext ctx = DataContextFactory.Create<MembershipDataContext>()) { Role role = new Role() { ApplicationId = applicationId, RoleName = roleObject.RoleName, LoweredRoleName = roleObject.RoleName.ToLowerInvariant(), Domain = roleObject.Domain, Description = roleObject.Description, LastUpdatedDate = DateTime.UtcNow, Predefined = true }; ctx.Roles.InsertOnSubmit(role); ctx.SubmitChanges(); roleObject.RoleId = role.RoleId; } } catch (ValidationException) { throw; } catch (Exception exp) { Logger.Instance(typeof(CredentialInstaller)).Error(exp); throw; } }
public void SaveRolesStory() { _story = new Story("Create a Role By IRoleApi"); //IDictionary<Guid, RoleObject> _objects; _story.AsA("User") .IWant("to be able to create a Role") .SoThat("I can do something"); _story.WithScenario("create a Role By IRoleApi including Create the Same Name;Same Domain; Same Description; Empty Name; ") .Given("Create several new roles", () => { IOrganizationApi organizationApi = SpringContext.Current.GetObject<IOrganizationApi>(); OrganizationTypeObject department = new OrganizationTypeObject { Name = "department", Domain = "Inc", Description = "department-desc" }; organizationApi.Save(department); createdOrganizationTypeIds.Add(department.OrganizationTypeId); OrganizationTypeObject customer = new OrganizationTypeObject { Name = "customer", Domain = "Customer", Description = "customer-desc" }; organizationApi.Save(customer); createdOrganizationTypeIds.Add(customer.OrganizationTypeId); powerAdministrators = new RoleObject { RoleName = "", Description = "powerAdministrators-desc", OrganizationTypeIds = new Collection<Guid> { department.OrganizationTypeId }, Predefined = true }; business = new RoleObject { RoleName = "business", Description = "business-desc", OrganizationTypeIds = new Collection<Guid> { department.OrganizationTypeId } }; customers = new RoleObject { RoleName = "customers", Description = "customers-desc", OrganizationTypeIds = new Collection<Guid> { customer.OrganizationTypeId } }; }) .When("I save this member", () => { //roleApi.Save(powerAdministrators); roleApi.Save(business); roleApi.Save(customers); //createdRoleIds.Add(powerAdministrators.RoleId); createdRoleIds.Add(business.RoleId); createdRoleIds.Add(customers.RoleId); }) .Then("I get these roles", () => { typeof(ArgumentNullException).ShouldBeThrownBy(()=>roleApi.Save(powerAdministrators)); }); this.CleanUp(); }
public void DeleteRolesStory() { _story = new Story("Delete a Role By IRoleApi"); _story.AsA("User") .IWant("to be able to delete a Role") .SoThat("I can re-create"); _story.WithScenario("Delete a Role By IRoleApi with correct Role Id ") .Given("Create several new roles", () => { IOrganizationApi organizationApi = SpringContext.Current.GetObject<IOrganizationApi>(); OrganizationTypeObject department = new OrganizationTypeObject { Name = "department", Domain = "Inc", Description = "department-desc" }; organizationApi.Save(department); createdOrganizationTypeIds.Add(department.OrganizationTypeId); OrganizationTypeObject customer = new OrganizationTypeObject { Name = "customer", Domain = "Customer", Description = "customer-desc" }; organizationApi.Save(customer); createdOrganizationTypeIds.Add(customer.OrganizationTypeId); powerAdministrators = new RoleObject { RoleName = "powerAdministrators", Description = "powerAdministrators-desc", OrganizationTypeIds = new Collection<Guid> { department.OrganizationTypeId }, Predefined = true }; business = new RoleObject { RoleName = "business", Description = "business-desc", OrganizationTypeIds = new Collection<Guid> { department.OrganizationTypeId } }; customers = new RoleObject { RoleName = "customers", Description = "customers-desc", OrganizationTypeIds = new Collection<Guid> { customer.OrganizationTypeId } }; }) .When("I save this member", () => { roleApi.Save(powerAdministrators); roleApi.Save(business); roleApi.Save(customers); createdRoleIds.Add(powerAdministrators.RoleId); createdRoleIds.Add(business.RoleId); createdRoleIds.Add(customers.RoleId); }) .Then("I Delete these roles, I cannot get it any more", () => { roleApi.Delete(powerAdministrators.RoleId); roleApi.Get(powerAdministrators.RoleId).ShouldBeNull(); roleApi.Delete(new Guid()); }); this.CleanUp(); }
/// <summary> /// Update an existed organization type from detail panel. /// The method needs to load an existed entity by specified id and set control values to overwrite its original properties then persist it. /// </summary> /// <param name="entityId"></param> public override void Update(string entityId) { Guid roleId = new Guid(entityId); this.ValidateInput(roleId); RoleObject roleObject = new RoleObject { RoleId = roleId }; roleObject.RoleName = this.TextBoxName.Text; roleObject.Description = this.TextBoxDescription.Text; roleObject.Domain = authenticationContext.TempVariables["Domain.Value"] as string; using (TransactionScope ts = new TransactionScope()) { roleApi.Save(roleObject); permissionApi.SetRolePermissions(roleObject.RoleId, this.PermissionTreeView.CheckedValues); ts.Complete(); } }