void ReleaseDesignerOutlets()
        {
            if (clrButton != null)
            {
                clrButton.Dispose();
                clrButton = null;
            }

            if (CodeLabel != null)
            {
                CodeLabel.Dispose();
                CodeLabel = null;
            }

            if (eightButton != null)
            {
                eightButton.Dispose();
                eightButton = null;
            }

            if (fiveButton != null)
            {
                fiveButton.Dispose();
                fiveButton = null;
            }

            if (fourButton != null)
            {
                fourButton.Dispose();
                fourButton = null;
            }

            if (LoginButton != null)
            {
                LoginButton.Dispose();
                LoginButton = null;
            }

            if (MainView != null)
            {
                MainView.Dispose();
                MainView = null;
            }

            if (nineButton != null)
            {
                nineButton.Dispose();
                nineButton = null;
            }

            if (oneButton != null)
            {
                oneButton.Dispose();
                oneButton = null;
            }

            if (RoleButton != null)
            {
                RoleButton.Dispose();
                RoleButton = null;
            }

            if (RolePickerView != null)
            {
                RolePickerView.Dispose();
                RolePickerView = null;
            }

            if (sevenButton != null)
            {
                sevenButton.Dispose();
                sevenButton = null;
            }

            if (sixButton != null)
            {
                sixButton.Dispose();
                sixButton = null;
            }

            if (threeButton != null)
            {
                threeButton.Dispose();
                threeButton = null;
            }

            if (twoButton != null)
            {
                twoButton.Dispose();
                twoButton = null;
            }

            if (zeroButton != null)
            {
                zeroButton.Dispose();
                zeroButton = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (ClearButton != null)
            {
                ClearButton.Dispose();
                ClearButton = null;
            }

            if (CodeLabel != null)
            {
                CodeLabel.Dispose();
                CodeLabel = null;
            }

            if (EightButton != null)
            {
                EightButton.Dispose();
                EightButton = null;
            }

            if (FiveButton != null)
            {
                FiveButton.Dispose();
                FiveButton = null;
            }

            if (FourButton != null)
            {
                FourButton.Dispose();
                FourButton = null;
            }

            if (LoginButton != null)
            {
                LoginButton.Dispose();
                LoginButton = null;
            }

            if (LoginFrameView != null)
            {
                LoginFrameView.Dispose();
                LoginFrameView = null;
            }

            if (LoginTitleLabel != null)
            {
                LoginTitleLabel.Dispose();
                LoginTitleLabel = null;
            }

            if (NineButton != null)
            {
                NineButton.Dispose();
                NineButton = null;
            }

            if (OneButton != null)
            {
                OneButton.Dispose();
                OneButton = null;
            }

            if (RoleButton != null)
            {
                RoleButton.Dispose();
                RoleButton = null;
            }

            if (RolePickerView != null)
            {
                RolePickerView.Dispose();
                RolePickerView = null;
            }

            if (SevenButton != null)
            {
                SevenButton.Dispose();
                SevenButton = null;
            }

            if (SixButton != null)
            {
                SixButton.Dispose();
                SixButton = null;
            }

            if (ThreeButton != null)
            {
                ThreeButton.Dispose();
                ThreeButton = null;
            }

            if (TwoButton != null)
            {
                TwoButton.Dispose();
                TwoButton = null;
            }

            if (ZeroButton != null)
            {
                ZeroButton.Dispose();
                ZeroButton = null;
            }
        }