private void CheckUserInput(string userRocketType) { if (RocketValidation.IsRocketTypeValid(userRocketType)) { RocketType rocketType = (RocketType)Enum.Parse(typeof(RocketType), userRocketType); _rocketFactory.AddRocket(rocketType); } else { _consoleSystem.Write($"There is no rocket with the type: {userRocketType}"); } }
private void CheckUserInput(string userRocketType, string userRocketAmount) { if (RocketValidation.IsRocketTypeValid(userRocketType)) { RocketType rocketType = (RocketType)Enum.Parse(typeof(RocketType), userRocketType); int amount = int.Parse(userRocketAmount); int amontRoketlaunch = _battery.LaunchFewRockets(rocketType, amount); _consoleSystem.Write($"the rocket amount success to launch: {amontRoketlaunch.ToString()}"); } else { _consoleSystem.Write($"There is no rocket with the type: {userRocketType}"); } }