private void RockRain(Mobile target) { target.SendLocalizedMessage(1114817, "", 33); // The Slasher emits a powerful howl, shaking the very walls around you and suppressing your ability to move. target.Frozen = true; target.Send(new FlashEffect(FlashType.FadeIn)); Timer rockRainTimer = new RockRainTimer(target); rockRainTimer.Start(); }
public void CheckPillars() { if (AllPillarsHot) { m_Navrey.UsedPillars = true; Timer t = new RockRainTimer(m_Navrey); t.Start(); SetAllPillars(NavreysPillarState.Off); Timer.DelayCall(TimeSpan.FromMinutes(5.0), new TimerCallback(ResetPillars)); } }
public void CheckPillars() { if ( AllPillarsHot ) { m_Navrey.UsedPillars = true; Timer t = new RockRainTimer( m_Navrey ); t.Start(); SetAllPillars( NavreysPillarState.Off ); Timer.DelayCall( TimeSpan.FromMinutes( 5.0 ), new TimerCallback( ResetPillars ) ); } }
private void RockRain( Mobile target ) { target.SendLocalizedMessage( 1114817, "", 33 ); // The Slasher emits a powerful howl, shaking the very walls around you and suppressing your ability to move. target.Frozen = true; target.Send( new FlashEffect( FlashType.FadeIn ) ); Timer rockRainTimer = new RockRainTimer( target ); rockRainTimer.Start(); }