public void AddSubmittedCommand(Command cmd, short id, bool isOpponent) { Sprite s = cmd is Command.Spawn ? queueSprites[cmd.direction] : GetArrow(Command.GetDisplay(cmd.commandId)); RobotPanelsContainerController robotPanelsContainer = isOpponent ? opponentsRobots : myRobots; robotPanelsContainer.AddSubmittedCommand(cmd, id, s); submitCommands.Activate(); }
public void BindUiToRobotController(short robotId, RobotController robotController) { MenuItemController robotButton = Instantiate(genericButton, robotButtonContainer.transform); RobotPanelsContainerController container = robotController.isOpponent ? opponentsRobots : myRobots; robotButton.SetSprite(container.GetSprite(robotId)); robotButton.SetCallback(() => RobotButtonCallback(robotButton, robotController, robotId)); robotButton.gameObject.SetActive(!robotController.isOpponent); int teamLength = robotButtonContainer.menuItems.ToList().Count(m => m.gameObject.activeInHierarchy == !robotController.isOpponent); robotButton.transform.localPosition = Vector3.right * (teamLength % 4 * 3 - 4.5f); robotButtonContainer.menuItems = robotButtonContainer.menuItems.ToList().Concat(new List <MenuItemController>() { robotButton }).ToArray(); container.BindCommandClickCallback(robotController, CommandSlotClickCallback); }
public void ColorCommandsSubmitted(short id, bool isOpponent) { RobotPanelsContainerController robotPanelsContainer = isOpponent ? opponentsRobots : myRobots; robotPanelsContainer.ColorCommandsSubmitted(id); }
public void ClearCommands(short id, bool isOpponent) { RobotPanelsContainerController robotPanelsContainer = isOpponent ? opponentsRobots : myRobots; robotPanelsContainer.ClearCommands(id); }
void SetPlayerPanel(Game.Player player, RobotPanelsContainerController container, LayerMask layer) { container.Initialize(player.team.Count); player.team.ForEach(container.AddPanel); ChangeLayer(container.gameObject, layer); }