//player actions private void PlayerActions() { float horizontal = Input.GetAxis("Horizontal"); float vertical = Input.GetAxis("Vertical"); RigidBodyController controller = GetComponentInParent <RigidBodyController>(); controller.Locomote(new Vector3(horizontal, 0, vertical)); controller.Rotate(); if (Input.GetKeyDown(KeyCode.Space)) { controller.Jump(); } if (Input.GetMouseButtonDown(0)) { //become other player on left click CreateRay(); } if (Input.GetKeyDown(KeyCode.C)) { if (CamMode == 1) { CamMode = 0; } else { CamMode++; } StartCoroutine(CamChange()); } if (Input.GetKeyDown(KeyCode.U)) { if (actionPickup && actionPickup.IsHoldingObject()) { Usable usable = actionPickup.HeldObject().GetComponent <Usable>(); if (usable) { usable.Use(); } } } if (Input.GetKeyDown(KeyCode.I)) { //checks for the actionpickup script and if it is holding an object if (actionPickup && actionPickup.IsHoldingObject()) { //check if the picked up item has a spawner script //get the spawner script in the children component of pickupper script actionSpawn = actionPickup.GetComponentInChildren <Spawner>(); //call spawn function actionSpawn.Spawn(); } } if (Input.GetKeyDown(KeyCode.P)) { //call pickup function actionPickup = GetComponentInParent <Pickupper>(); actionPickup.PickUp(); } if (Input.GetKeyDown(KeyCode.L)) { dropItem = GetComponentInParent <DropItem>(); dropItem.DropHeldObject(); } if (Input.GetKeyDown(KeyCode.E)) { //call eat function actionEat = GetComponentInParent <Eat>(); actionEat.EatFood(); } if (Input.GetKeyDown(KeyCode.T)) { /* * actionThrow = GetComponentInParent<Throw>(); * actionThrow.ThrowObject(); */ } //... more actions }
//player actions private void PlayerActions() { float horizontal = Input.GetAxis("Horizontal"); float vertical = Input.GetAxis("Vertical"); RigidBodyController controller = GetComponentInParent <RigidBodyController>(); controller.Locomote(new Vector3(horizontal, 0, vertical)); controller.Rotate(); if (Input.GetKeyDown(KeyCode.Space)) { controller.Jump(); } if (Input.GetMouseButtonDown(0)) { //become other player on left click CreateRay(); } if (Input.GetKeyDown(KeyCode.C)) { if (CamMode == 1) { CamMode = 0; } else { CamMode++; } StartCoroutine(CamChange()); } if (Input.GetKeyDown(KeyCode.U)) { if (actionPickup && actionPickup.IsHoldingObject()) { Usable usable = actionPickup.HeldObject().GetComponent <Usable>(); if (usable) { usable.Use(); } } } if (Input.GetKeyDown(KeyCode.I)) { //call spawn function } if (Input.GetKeyDown(KeyCode.P)) { //call pickup function actionPickup = GetComponentInParent <Pickupper2>(); actionPickup.PickUp(); } if (Input.GetKeyDown(KeyCode.E)) { //call eat function actionEat = GetComponentInParent <Eat>(); actionEat.EatFood(); } if (Input.GetKeyDown(KeyCode.T)) { if (actionPickup && actionThrow && actionPickup.IsHoldingObject()) { actionThrow.ThrowObject(); } } //... more actions }
//player actions private void PlayerActions() { float horizontal = Input.GetAxis("Horizontal"); float vertical = Input.GetAxis("Vertical"); RigidBodyController controller = GetComponentInParent <RigidBodyController>(); controller.Locomote(new Vector3(horizontal, 0, vertical)); controller.Rotate(); if (Input.GetKeyDown(KeyCode.Space)) { controller.Jump(); } // KeyCode for Marie-Eve and Audrey's milestone // if (Input.GetKeyDown(KeyCode.M)) // { // if(actionShield.collectedShield()) { // if (!shieldActivated){ // shieldActivated = true; // actionPickup.dropIt(); // } else { // shieldActivated = false; // } // } else return; // // } if (Input.GetMouseButtonDown(0)) { //become other player on left click CreateRay(); } if (Input.GetKeyDown(KeyCode.C)) { if (CamMode == 1) { CamMode = 0; } else { CamMode++; } StartCoroutine(CamChange()); } // if (Input.GetKeyDown(KeyCode.U)) // { // if (actionPickup && actionPickup.IsHoldingObject()) // { // Usable usable = actionPickup.HeldObject().GetComponent<Usable>(); // if (usable) // { // usable.Use(); // } // } // } if (Input.GetKeyDown(KeyCode.P)) { // if (!actionEat.isSmall()) { //call pickup function if (!actionShield.shieldIsOn()) { actionPickup.PickUp(); } //} } // // if (Input.GetKeyDown(KeyCode.F)) // { // // if(actionPickup.IsHoldingKey()) { // open.openDoor(); // } // // } if (Input.GetKeyDown(KeyCode.E)) { //call eat function actionEat.EatFood(); } // if (Input.GetKeyDown(KeyCode.T)) // { // if (actionPickup.IsHoldingObject()) // { // print("throw"); // actionThrow.ThrowObject(); // } // } //... more actions }