void Update() { // hands if (LeftHand) { if (LeftHand.GetIsTracked() && LeftHand.GetTrigger()) { LeftHand.Vibrate(); } LeftHand.transform.localPosition = LeftHand.GetPosition(); LeftHand.transform.localRotation = LeftHand.GetRotation(); } if (RightHand) { if (RightHand.GetIsTracked() && RightHand.GetTrigger()) { RightHand.Vibrate(); } RightHand.transform.localPosition = RightHand.GetPosition(); RightHand.transform.localRotation = RightHand.GetRotation(); } }