public RiftEncounterDescriptor(Guid id, String name, long duration, bool emphasized, bool rrSupported, RiftOutcome outcome) { Id = id; Name = name; Duration = new TimeSpan(duration); IsEmphasized = emphasized; IsRrSupported = rrSupported; Outcome = outcome; }
public RiftEncounterData(Guid id, string name, long startTime, long stopTime, RiftOutcome outcome) { Id = id; Name = name; StartTime = startTime; StopTime = stopTime; Duration = new TimeSpan(stopTime-startTime); Outcome = outcome; }
private RiftEncounter getCurrentEncounter(string name, RiftOutcome outcome) { lock (this.encounterLock) { Dictionary<string, RiftEntity> entityMap = new Dictionary<string, RiftEntity>(); lock (this.inProgressEntityMap) { foreach (var riftEntity in inProgressEntityMap) { entityMap.Add(riftEntity.Key, riftEntity.Value); } } return new RiftEncounter( this.inProgressEncounterId, name, this.inProgressEncounterStartTime, this.inProgressEncounterStopTime, outcome, inProgressEncounterActions, entityMap); } }
public void commitEncounter(RiftOutcome outcome, bool rrSupported) { Guid encounterId = Guid.NewGuid(); lock (this.encounterLock) { encounterId = this.inProgressEncounterId; if ((this.inProgressEncounterActions.Count > 0) && (this.inProgressEncounterStopTime - this.inProgressEncounterStartTime > 15L)) { var emphasized = true; if (this.inProgressEncounterName == null) { emphasized = false; this.inProgressEncounterName = chooseEncounterName(); } long duration = this.inProgressEncounterStopTime - this.inProgressEncounterStartTime; //this.descriptorList.add(new RiftEncounterDescriptor(this.inProgressEncounterId, this.inProgressEncounterName, duration, emphasized, rrSupported, outcome)); RiftEncounter newEncounter = getCurrentEncounter(this.inProgressEncounterName, outcome); //RiftEncounterPersistence.saveEncounter(newEncounter); if (newEncounter.getActions().Any(x => RiftActionFilterFactory.getDamageTypes().Contains(x.ActionType))) { _riftDataStore.Add(newEncounter); this.inProgressEncounterId = Guid.NewGuid(); } } this.inProgressEncounterName = null; this.inProgressEncounterStartTime = 0L; this.inProgressEncounterStopTime = 0L; this.inProgressEncounterActions = new List<RiftAction>(); this.inProgressEntityMap.Clear(); } //this.listenerList.inProgressEncounterUpdated(encounterId); //this.listenerList.encounterListUpdated(this._bossEncountersOnly); }