// Use this for initialization void Start() { romanceMusic.Play(); spyMusic.Play(); spyMusic.volume = .75f; romanceMusic.volume = .75f; rhythmUI.StartSong(replayMode); nextDirection = GameDirection.none; cluck = false; checks = 0; replayFrameNumber = 0; if (!replayMode) { replayQueue = new List <replayFrame>(); } GameObject.Find("ReplayButton").GetComponent <Image> ().enabled = false; GameObject.Find("ReplayButtonText").GetComponent <Text> ().enabled = false; // SwitchToDatingSimMode (); // checks++; }