// Update is called once per frame private void Update() { #if UNITY_EDITOR || INTERNAL_BUILD if (Input.GetKeyDown(KeyCode.Alpha1) || Input.GetKeyDown(KeyCode.Alpha2) || Input.GetKeyDown(KeyCode.Alpha3) || Input.GetKeyDown(KeyCode.Alpha4)) { int value = Input.GetKeyDown(KeyCode.Alpha1) ? 0 : Input.GetKeyDown(KeyCode.Alpha2) ? 1 : Input.GetKeyDown(KeyCode.Alpha3) ? 2 : Input.GetKeyDown(KeyCode.Alpha4) ? 3 : -1; if (value >= 0) { if (player1SelectedCharacter < 0) { player1CurrentlyHighlighted = SetSelectionItem("1", value); SetSelectedItem("1", player1CurrentlyHighlighted); } else if (player2SelectedCharacter < 0) { player2CurrentlyHighlighted = SetSelectionItem("2", value); SetSelectedItem("2", player2CurrentlyHighlighted); } } } #endif if (frameSkip <= 0) { if (characterSelectMode) { if (player1SelectedCharacter < 0) { if (player1.GetButtonDown(RewiredConsts.Action.Select)) { SetSelectedItem("1", player1CurrentlyHighlighted); } if (player1.GetButtonRepeating(RewiredConsts.Action.MenuDown)) { player1CurrentlyHighlighted = SetSelectionItem("1", player1CurrentlyHighlighted + 1); } if (player1.GetButtonRepeating(RewiredConsts.Action.MenuUp)) { player1CurrentlyHighlighted = SetSelectionItem("1", player1CurrentlyHighlighted - 1); } } if (player1.GetButtonDown(RewiredConsts.Action.Back)) { SetSelectedItem("1", -1); player1SelectedCharacter = -1; } if (player2SelectedCharacter < 0) { if (player2.GetButtonDown(RewiredConsts.Action.Select)) { SetSelectedItem("2", player2CurrentlyHighlighted); } if (player2.GetButtonRepeating(RewiredConsts.Action.MenuDown)) { player2CurrentlyHighlighted = SetSelectionItem("2", player2CurrentlyHighlighted + 1); } if (player2.GetButtonRepeating(RewiredConsts.Action.MenuUp)) { player2CurrentlyHighlighted = SetSelectionItem("2", player2CurrentlyHighlighted - 1); } } if (player2.GetButtonDown(RewiredConsts.Action.Back)) { SetSelectedItem("2", -1); player2SelectedCharacter = -1; } if (player1SelectedCharacter >= 0 && player2SelectedCharacter >= 0) { SetupStageSelectMode(); } } else if (stageSelectMode) { if ((player1.GetButtonRepeating(RewiredConsts.Action.MenuRight) || player2.GetButtonRepeating(RewiredConsts.Action.MenuRight)) && highlightedStage < stages.Length - 1) { AudioManager.instance.PlaySound(changeSfx); stages[highlightedStage++].SetActive(false); stages[highlightedStage].SetActive(true); leftArrow.SetActive(highlightedStage > 0); rightArrow.SetActive(highlightedStage < stages.Length - 1); arenaNameText.text = arenaNames[highlightedStage]; } if ((player1.GetButtonRepeating(RewiredConsts.Action.MenuLeft) || player2.GetButtonRepeating(RewiredConsts.Action.MenuLeft)) && highlightedStage > 0) { AudioManager.instance.PlaySound(changeSfx); stages[highlightedStage--].SetActive(false); stages[highlightedStage].SetActive(true); leftArrow.SetActive(highlightedStage > 0); rightArrow.SetActive(highlightedStage < stages.Length - 1); arenaNameText.text = arenaNames[highlightedStage]; frameSkip = 5; } if (player1.GetButtonDown(RewiredConsts.Action.Select) || player2.GetButtonDown(RewiredConsts.Action.Select)) { AudioManager.instance.PlaySound(selectionSfx); characterSelectMode = false; stageSelectMode = false; gameSceneName = stages[highlightedStage].name; eventSystem.enabled = false; StartCoroutine(confirmSelection.Animate(analogGlitch)); confirmSelection.AnimationFinished = ShowGamepadCard; } if (player1.GetButtonDown(RewiredConsts.Action.Back) || player2.GetButtonDown(RewiredConsts.Action.Back)) { AudioManager.instance.PlaySound(cancelSfx); SetupCharacterSelectMode(); } } else { if (eventSystem.currentSelectedGameObject != currentSelectedGameObject && eventSystem.currentSelectedGameObject != null) { currentSelectedGameObject = eventSystem.currentSelectedGameObject; StartCoroutine(changeSelection.Animate(analogGlitch)); } if (!eventSystem.currentSelectedGameObject && (ReadAnyControllerInput("1") || ReadAnyControllerInput("2"))) { eventSystem.SetSelectedGameObject(eventSystem.firstSelectedGameObject); } if (ReadAnyControllerInput("1")) { inputModule.verticalAxis = "Vertical1"; inputModule.horizontalAxis = "Horizontal1"; inputModule.submitButton = "Swing1"; } else if (ReadAnyControllerInput("2")) { inputModule.verticalAxis = "Vertical2"; inputModule.horizontalAxis = "Horizontal2"; inputModule.submitButton = "Swing2"; } } } else { frameSkip--; } }