private void OnProgressBarOver(UIEvent e)
 {
     if (this.m_rewardText != null)
     {
         this.ShowTooltip();
     }
     else if (this.m_nextLevelReward != null)
     {
         RewardData reward = this.m_nextLevelReward.Reward;
         if (reward != null)
         {
             this.m_rewardText = RewardUtils.GetRewardText(reward);
             this.ShowTooltip();
         }
     }
 }