public bool TryGetReward(ref int rewardCoin) { if (!isCompleted) { return(false); } RewardTable data = GetRewardTable(nowLevel); if (data == null) { return(false); } rewardCoin = data.reward; if (nowLevel < GetMaxLevel()) { nowLevel++; } isCompleted = false; nowValue = 0; RewardManager.GetInstance().CheckReward(type); return(true); }
public void OnClickRewardButton() { SoundManager.GetInstance().PlaySound(Define.SoundType.Click); RewardManager.GetInstance().GetReward((Define.RewardType)idx); UpdateUI(); UISystem.UpdateNews(); }
public override void BeforeOpen() { RewardManager.GetInstance().CheckAllReward(); titleLabel.text = DataManager.GetText(TextTable.rewardKey); if (btnDic == null) { btnDic = new Dictionary <string, string>(); btnDic.Add("RewardButton", "OnClickRewardButton"); } uiDrag.StartList(GetListItem, RewardManager.GetInstance().rewardCount, btnDic); }
public override bool HasUpdateNews() { for (int i = 0, max = RewardManager.GetInstance().rewardCount; i < max; i++) { RewardBase reward = RewardManager.GetInstance().GetNowReward((Define.RewardType)i); if (!reward.IsMaxLevel() && reward.IsCompleted()) { return(true); } } return(false); }
public override void UpdateUI() { RewardBase reward = RewardManager.GetInstance().GetNowReward((Define.RewardType)idx); infoLabel.text = reward.GetInfoText(); coinLabel.text = reward.GetRewardCoin().ToString(); Vector3 pos = coinLabelBody.localPosition; pos.x = 34f - coinLabel.width; coinLabelBody.localPosition = pos; pos.x -= 4f; coinIcon.localPosition = pos; if (reward.IsMaxLevel()) { rewardInfoBody.SetActive(false); rewardButton.SetActive(false); stateBody.SetActive(false); allClearBody.SetActive(true); allClearLabel.text = DataManager.GetText(TextTable.allClearKey); } else if (reward.IsCompleted()) { rewardInfoBody.SetActive(true); rewardButton.SetActive(true); stateBody.SetActive(false); allClearBody.SetActive(false); stateLabel.text = ""; } else { rewardInfoBody.SetActive(true); rewardButton.SetActive(false); stateBody.SetActive(true); allClearBody.SetActive(false); stateLabel.text = RewardManager.GetInstance().GetRewardStateText(reward); } }
private void SetRewardData(string savedData) { if (string.IsNullOrEmpty(savedData)) { Debug.Log("No Saved Data : RewardData"); } else { int count = 0; string[] strElement = dataController.GetStringElements(savedData); int size = strElement.Length; while (size > count) { Define.RewardType type = (Define.RewardType)TryToParseInt(strElement, count++, 0); int level = TryToParseInt(strElement, count++, 0); int value = TryToParseInt(strElement, count++, 0); bool isComplete = TryToParseBool(strElement, count++, false); RewardManager.GetInstance().SetSavedRewardData(type, level, value, isComplete); } } }
private string GetConvertedRewardData() { strBuilder.Length = 0; for (int i = 0; i < RewardManager.GetInstance().rewardCount; i++) { RewardBase data = RewardManager.GetInstance().GetNowReward((Define.RewardType)i); if (data != null) { strBuilder.Append((int)data.GetRewardType()); strBuilder.Append(dataController.delimiter); strBuilder.Append(data.nowLevel); strBuilder.Append(dataController.delimiter); strBuilder.Append(data.nowValue); strBuilder.Append(dataController.delimiter); strBuilder.Append(ParseBoolToInt(data.isCompleted)); if (i < RewardManager.GetInstance().rewardCount - 1) { strBuilder.Append(dataController.delimiter); } } } return(strBuilder.ToString()); }
private void StartLobby() { RewardManager.GetInstance().CheckAllReward(); SoundManager.GetInstance().PlayBGM(Define.SoundType.LobbyBGM); CheckTutorial(); }