public DiamondRewardState(int balance, RewardAccount rewardAccount) { PointsBalance = balance; RewardAccount = rewardAccount; Initialize(); StateChangeCheck(); }
private static void Main(string[] args) { Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("Gang of Four Design Pattern - State"); var myRewardAccount = new RewardAccount("Mick"); Console.WriteLine(myRewardAccount.PointsBalance); // Apply rewards for air travel. myRewardAccount.DepositPoints(750); myRewardAccount.DepositPoints(200); myRewardAccount.DepositPoints(50); myRewardAccount.DepositPoints(4000); myRewardAccount.WithdrawPoints(3000); myRewardAccount.DepositPoints(7999); myRewardAccount.DepositPoints(1); myRewardAccount.WithdrawPoints(3000); myRewardAccount.DepositPoints(5000); }