示例#1
0
        void ReuseConnectionCallback(object state)
        {
            ReuseConnectionState connectionState = (ReuseConnectionState)state;
            bool closeReader = false;

            lock (ThisLock)
            {
                if (pooledConnectionCount >= maxPooledConnections)
                {
                    closeReader = true;
                }
                else
                {
                    pooledConnectionCount++;
                }
            }

            if (closeReader)
            {
                connectionState.ModeReader.CloseFromPool(connectionState.CloseTimeout);
            }
            else
            {
                if (pooledConnectionDequeuedCallback == null)
                {
                    pooledConnectionDequeuedCallback = new Action(PooledConnectionDequeuedCallback);
                }
                connectionState.ModeReader.StartReading(idleTimeout, pooledConnectionDequeuedCallback);
            }
        }
示例#2
0
        private void ReuseConnectionCallback(object state)
        {
            ReuseConnectionState state2 = (ReuseConnectionState)state;
            bool flag = false;

            lock (this.ThisLock)
            {
                if (this.pooledConnectionCount >= this.maxPooledConnections)
                {
                    flag = true;
                }
                else
                {
                    this.pooledConnectionCount++;
                }
            }
            if (flag)
            {
                if (DiagnosticUtility.ShouldTraceWarning)
                {
                    TraceUtility.TraceEvent(TraceEventType.Warning, 0x40006, System.ServiceModel.SR.GetString("TraceCodeServerMaxPooledConnectionsQuotaReached", new object[] { this.maxPooledConnections }), new StringTraceRecord("MaxOutboundConnectionsPerEndpoint", this.maxPooledConnections.ToString(CultureInfo.InvariantCulture)), this, null);
                }
                state2.ModeReader.CloseFromPool(state2.CloseTimeout);
            }
            else
            {
                if (this.pooledConnectionDequeuedCallback == null)
                {
                    this.pooledConnectionDequeuedCallback = new Action(this.PooledConnectionDequeuedCallback);
                }
                state2.ModeReader.StartReading(this.idleTimeout, this.pooledConnectionDequeuedCallback);
            }
        }
        void ReuseConnectionCallback(object state)
        {
            ReuseConnectionState connectionState = (ReuseConnectionState)state;
            bool closeReader = false;

            lock (ThisLock)
            {
                if (this.pooledConnectionCount >= this.maxPooledConnections)
                {
                    closeReader = true;
                }
                else
                {
                    this.pooledConnectionCount++;
                }
            }

            if (closeReader)
            {
                if (DiagnosticUtility.ShouldTraceWarning)
                {
                    TraceUtility.TraceEvent(TraceEventType.Warning,
                                            TraceCode.ServerMaxPooledConnectionsQuotaReached,
                                            SR.GetString(SR.TraceCodeServerMaxPooledConnectionsQuotaReached, maxPooledConnections),
                                            new StringTraceRecord("MaxOutboundConnectionsPerEndpoint", maxPooledConnections.ToString(CultureInfo.InvariantCulture)),
                                            this, null);
                }

                if (TD.ServerMaxPooledConnectionsQuotaReachedIsEnabled())
                {
                    TD.ServerMaxPooledConnectionsQuotaReached();
                }

                connectionState.ModeReader.CloseFromPool(connectionState.CloseTimeout);
            }
            else
            {
                if (this.pooledConnectionDequeuedCallback == null)
                {
                    this.pooledConnectionDequeuedCallback = new Action(PooledConnectionDequeuedCallback);
                }
                connectionState.ModeReader.StartReading(this.idleTimeout, this.pooledConnectionDequeuedCallback);
            }
        }