示例#1
0
        public ResponeCommMessage HandleEvent(ReturnToGameAsPlayerCommMsg msg)
        {
            var iter = _gameService.ReturnToGameAsPlayer(msg.UserId, msg.RoomId);

            return(HandleReturnToGame(msg, iter));
        }
示例#2
0
        public void ReturnGamePlayer(int roomId)
        {
            ReturnToGameAsPlayerCommMsg toSend = new ReturnToGameAsPlayerCommMsg(user.id, _sessionId, roomId);

            _eventHandler.SendNewEvent(toSend);
        }
示例#3
0
 public ResponeCommMessage HandleEvent(ReturnToGameAsPlayerCommMsg msg)
 {
     GotClientToServerMsg(msg);
     return(new ResponeCommMessage(msg.UserId, msg.SessionId, false, msg));
 }