/// <summary> /// 出牌 /// </summary> /// <param name="session"></param> /// <param name="requestInfo"></param> public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("ChuPai : 非法连接"); session.Close(); return; } var returnmsg = ReturnMsg.CreateBuilder(); var PGH = ReturnAll.CreateBuilder(); var chu = SendCP.ParseFrom(requestInfo.Body); mjuser thisuser = Gongyong.mulist.Find(u => u.RoomID == chu.Roomid && u.Openid == chu.Openid); if (thisuser == null) { return; } if (thisuser.ByteData == requestInfo.Key) { return; } else { thisuser.ByteData = requestInfo.Key; } model.ServerMaJiang mj = new model.ServerMaJiang(); Room r = Gongyong.roomlist.Find(u => u.RoomID == chu.Roomid); if (r.room_peo != 4) { if (Gongyong.mulist.Any(w => w.RoomID == chu.Roomid && w.QYM == 0)) { thisuser.ByteData = string.Empty; session.Logger.Debug("牌桌玩家没有全部定缺"); return; } } if (r.DQcz != "3001") { session.Logger.Debug("当前操作不是出牌 当前操作为:" + r.DQcz); thisuser.ByteData = string.Empty; return; } mj = thisuser.majiangs.Find(u => u.PaiHs == chu.Mj.PaiHS && u.PaiId == chu.Mj.PaiID); //mj.PaiHs = chu.Mj.PaiHS; //mj.PaiId = chu.Mj.PaiID; if (r.DQHY != thisuser.ZS_Fw) { thisuser.ByteData = string.Empty; session.Logger.Debug("不是活跃用户"); return; } if (mj == null) { thisuser.ByteData = string.Empty; session.Logger.Debug("用户不存在"); return; } if (thisuser.Is_baotin || thisuser.Is_tiant)//报听天听用户必须摸牌打牌。不能换牌 { if (r.LastMoMJ != null && (chu.Mj.PaiHS != r.LastMoMJ.PaiHs || chu.Mj.PaiID != r.LastMoMJ.PaiId)) { session.Logger.Debug("出牌不是摸到的"); thisuser.ByteData = string.Empty; return; } } ThreadUtility.RemoveManagedThread(thisuser.Openid);//当用户操作时 取消用户的倒计时 r.LastChuMJ = mj; thisuser.SendData.Clear(); thisuser.majiangs.Remove(mj); List <model.ServerMaJiang> listmjs = new List <model.ServerMaJiang>(); listmjs.AddRange(thisuser.majiangs.ToArray()); //StringBuilder paidui = new StringBuilder(); //foreach (var item in r.RoomPai) //{ // paidui.Append(item.PaiHs + ","); //} //session.Logger.Error("出牌堆" + paidui); string is_paixin = new Ting().GetTing(listmjs); thisuser.majiangs.Sort((a, b) => - b.PaiHs.CompareTo(a.PaiHs)); r.DQcz = ""; int hStart = 0;//胡牌的数量? int hzs_fw = 0; GetPaiXin(is_paixin, thisuser); int index = 0; List <mjuser> mjuserss = Gongyong.mulist.FindAll(u => u.RoomID == chu.Roomid); session.Logger.Debug("判断放炮"); List <HuInfo> huList = new List <HuInfo>();//处理一炮多响新增一个胡牌类型对象 ///判断各种放炮 foreach (var item in mjuserss) { HuInfo huInfo = new HuInfo(); int Qcount = 0; if (r.room_peo < 4) { switch (item.QYM) { case 1: if (chu.Mj.PaiHS < 10) { Qcount++; } break; case 2: if (chu.Mj.PaiHS > 10 && chu.Mj.PaiHS < 20) { Qcount++; } break; case 3: if (chu.Mj.PaiHS > 20) { Qcount++; } break; default: break; } } if (Qcount == 0) { if (item.ZS_Fw != thisuser.ZS_Fw) { List <model.ServerMaJiang> listgett = new List <model.ServerMaJiang>(); List <model.ServerMaJiang> listnew = new List <model.ServerMaJiang>(); listgett.AddRange(item.majiangs.ToArray()); listnew.AddRange(item.majiangs.ToArray()); string hxx = new Ting().GetTing(listnew); model.ServerMaJiang mjh = new model.ServerMaJiang() { PaiHs = chu.Mj.PaiHS, PaiId = chu.Mj.PaiID }; listgett.Add(mjh); GetPaiXin(hxx, item); if (thisuser.Mtype == 1) { if (new Ting().GetTing(listgett) == "H") { hStart++; index++; hzs_fw = item.ZS_Fw; r.DQHY = item.ZS_Fw; session.Logger.Debug("热炮"); huInfo.HuIndex = item.ZS_Fw; huInfo.HuType = 4; huInfo.MJ = mjh; huInfo.OpenID = item.Openid; huInfo.PaoIndex = thisuser.ZS_Fw; huInfo.RoomID = r.RoomID; huList.Add(huInfo); r.DQHY = item.ZS_Fw; r.DQcz = "30080"; #region 旧热炮 //var sendh = SendHu.CreateBuilder(); //sendh.SetFWZ(item.ZS_Fw); //sendh.SetFWB(thisuser.ZS_Fw); //sendh.SetType(4); //sendh.SetMJ(chu.Mj); //sendh.SetOpenid(thisuser.Openid); //sendh.SetRoomid(r.RoomID); //byte[] rbyte = sendh.Build().ToByteArray(); // r.DQHY = item.ZS_Fw; // Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5016, rbyte.Length, requestInfo.MessageNum, rbyte))); //int messageNum = (GameInformationBase.BASEAGREEMENTNUMBER + 5016); //热炮必胡,所以需要服务器自己返回胡牌的信息。 //new GetH().ExecuteCommand(Gongyong.userlist.Find(u => u.openid == item.Openid).session, // new ProtobufRequestInfo { Body = rbyte, Key = messageNum.ToString(), Messagelength = rbyte.Length, MessageNum = messageNum, MessageResNum = 0 }); // session.Logger.Debug("热炮"); //returnmsg.SetMj(chu.Mj); //returnmsg.SetFW(thisuser.ZS_Fw); //byte[] ball = returnmsg.Build().ToByteArray(); //foreach (var newitems in mjuserss) //{ // UserInfo user = Gongyong.userlist.Find(u => u.openid == newitems.Openid); // user.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3009, ball.Length, requestInfo.MessageNum, ball))); //} //return; #endregion } } else if ((item.Is_baotin || item.Is_tiant) && !item.IsGuoHu) { if (new Ting().GetTing(listgett) == "H") { hStart++; index++; hzs_fw = item.ZS_Fw; huInfo.HuIndex = item.ZS_Fw; huInfo.HuType = 2; huInfo.MJ = mjh; huInfo.OpenID = item.Openid; huInfo.PaoIndex = thisuser.ZS_Fw; huInfo.RoomID = r.RoomID; huList.Add(huInfo); //var sendh = ReturnHByType.CreateBuilder(); //sendh.SetFWZ(item.ZS_Fw); //sendh.SetFWB(thisuser.ZS_Fw); //sendh.SetType(2); //sendh.SetMJ(chu.Mj); //byte[] rbyte = sendh.Build().ToByteArray(); //r.DQHY = item.ZS_Fw; //Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, rbyte.Length, requestInfo.MessageNum, rbyte))); r.DQHY = item.ZS_Fw; r.DQcz = "30080"; session.Logger.Debug("报听放炮"); } } #region 旧代码 //} //if (item.ZS_Fw != thisuser.ZS_Fw) //{ //if ((hxx == "QD" || hxx == "DD" || hxx == "DDDD" || hxx == "LQD")&& !item.IsGuoHu) //{ // if (item.ZS_Fw != thisuser.ZS_Fw) // { // if (new Ting().GetTing(listgett) == "H") // { // hStart++; // index++; // hzs_fw = item.ZS_Fw; // var sendh = ReturnHByType.CreateBuilder(); // //sendh.SetFWZ(item.ZS_Fw); // //sendh.SetFWB(thisuser.ZS_Fw); // //sendh.SetType(2); // //sendh.SetMJ(chu.Mj); // //r.DQHY = item.ZS_Fw; // //byte[] rbyte = sendh.Build().ToByteArray(); // //Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, rbyte.Length, requestInfo.MessageNum, rbyte))); // huInfo.HuIndex = item.ZS_Fw; // huInfo.HuType =2; // huInfo.MJ = mjh; // huInfo.OpenID = item.Openid; // huInfo.PaoIndex = thisuser.ZS_Fw; // huInfo.RoomID = r.RoomID; // huList.Add(huInfo); // session.Logger.Debug("大牌"+ hxx+"牌"+ chu.Mj.PaiHS); // } // } //} //} //if (item.ZS_Fw #endregion != thisuser.ZS_Fw) //{ else if ((!string.IsNullOrEmpty(item.Gong)) && !item.IsGuoHu) { if (new Ting().GetTing(listgett) == "H") { hStart++; index++; hzs_fw = item.ZS_Fw; var sendh = ReturnHByType.CreateBuilder(); //sendh.SetFWZ(item.ZS_Fw); //sendh.SetFWB(thisuser.ZS_Fw); //sendh.SetType(2); //sendh.SetMJ(chu.Mj); //r.DQHY = item.ZS_Fw; //byte[] rbyte = sendh.Build().ToByteArray(); //Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, rbyte.Length, requestInfo.MessageNum, rbyte))); huInfo.HuIndex = item.ZS_Fw; huInfo.HuType = 2; huInfo.MJ = mjh; huInfo.OpenID = item.Openid; huInfo.PaoIndex = thisuser.ZS_Fw; huInfo.RoomID = r.RoomID; huList.Add(huInfo); r.DQHY = item.ZS_Fw; r.DQcz = "30080"; session.Logger.Debug("有杠" + hxx + "牌" + chu.Mj.PaiHS); } } //} //if (item.ZS_Fw != thisuser.ZS_Fw) //{ else if ((item.paixinfs != 5 && item.paixinfs != 0) && !item.IsGuoHu) { var newlist = new List <model.ServerMaJiang>(); newlist.AddRange(listgett); Ting t = new Ting(); if (t.GetTing(listgett) == "H") { hxx = t.GetHPaiPaiXin(newlist, item.Peng.GroupBy(w => w.PaiHs).Count(), string.IsNullOrEmpty(item.Gong) ? 0 : item.Gong.Split(',').Length, chu.Mj.PaiHS); t.GetPaiXin(hxx, item); if (item.paixinfs != 5 && item.paixinfs != 0) { hStart++; index++; hzs_fw = item.ZS_Fw; huInfo.HuIndex = item.ZS_Fw; huInfo.HuType = 2; huInfo.MJ = mjh; huInfo.OpenID = item.Openid; huInfo.PaoIndex = thisuser.ZS_Fw; huInfo.RoomID = r.RoomID; huList.Add(huInfo); r.DQHY = item.ZS_Fw; r.DQcz = "30080"; session.Logger.Debug("胡牌" + hxx + "牌" + chu.Mj.PaiHS); } } } if (huList.Count == 0 || huList[0].HuType != 4)//热炮不能有碰 { //} //if (item.ZS_Fw != thisuser.ZS_Fw) //{ UserInfo userp = Gongyong.userlist.Find(u => u.openid == item.Openid); List <model.ServerMaJiang> UmjList = item.majiangs.FindAll(u => u.PaiHs == mj.PaiHs); if (item.Is_tiant || item.Is_baotin)//天听或者报听 不能有碰杠牌 { } else { if (UmjList.Count >= 2) { index++; PGH.SetPeng(1); PGH.SetFw(thisuser.ZS_Fw); PGH.SetMj(chu.Mj); byte[] xia = PGH.Build().ToByteArray(); if (huList.Count > 0 && hzs_fw != item.ZS_Fw) { RoomMsgWirte msgri = new RoomMsgWirte() { openid = item.Openid, xiaoxihao = 3008, ArrList = xia, roomid = r.RoomID, operating = "30081" + "," + thisuser.ZS_Fw }; Gongyong.roommsg.Add(msgri); } else { item.SendData.Add(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); r.DQHY = item.ZS_Fw; r.DQcz = "30081" + "," + thisuser.ZS_Fw; r.PaiHSCZ = mj; userp.session.TrySend(item.SendData); session.Logger.Debug("方位------" + item.ZS_Fw + "--碰--" + chu.Mj.PaiHS); } } if (UmjList.Count == 3) { index++; var returngang = GangMSG.CreateBuilder(); returngang.SetFw(thisuser.ZS_Fw); returngang.SetMj(chu.Mj); returngang.SetType(1); byte[] xia = ReturnGang.CreateBuilder().AddGang(returngang).Build().ToByteArray(); if (huList.Count > 0 && hzs_fw != item.ZS_Fw) { RoomMsgWirte msgri = new RoomMsgWirte() { ArrList = xia, xiaoxihao = 5022, openid = item.Openid, roomid = r.RoomID, operating = "30082,1" + "," + thisuser.ZS_Fw }; Gongyong.roommsg.Add(msgri); } else { item.SendData.Add(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5022, xia.Length, requestInfo.MessageNum, xia))); r.DQHY = item.ZS_Fw; r.DQcz = "30082,1" + "," + thisuser.ZS_Fw; r.PaiHSCZ = mj; userp.session.TrySend(item.SendData); session.Logger.Debug("方位------" + item.ZS_Fw + "--杠--" + chu.Mj.PaiHS); } } } } } } } if (huList.Count > 0) { r.Is_Hu = true; session.Logger.Debug(huList); if (huList.Count > 1 || huList[0].HuType == 4) { var sendh = SendHu.CreateBuilder(); foreach (var item in huList) { if (!sendh.HasFWZ) { sendh.SetFWZ(item.HuIndex); } if (!sendh.HasFWB) { sendh.SetFWB(item.PaoIndex); } sendh.SetType(item.HuType); sendh.SetMJ(chu.Mj); if (!sendh.HasOpenid) { sendh.SetOpenid(item.OpenID); } if (!sendh.HasRoomid) { sendh.SetRoomid(r.RoomID); } sendh.AddDXInfo(DuoXiangHu.CreateBuilder().SetDXFW(item.HuIndex).SetDXType(item.HuType)); } byte[] rbyte = sendh.Build().ToByteArray(); //Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5016, rbyte.Length, requestInfo.MessageNum, rbyte))); int messageNum = (GameInformationBase.BASEAGREEMENTNUMBER + 5016); //热炮必胡,所以需要服务器自己返回胡牌的信息。 new GetH().ExecuteCommand(Gongyong.userlist.Find(u => u.openid == huList[0].OpenID).session, new ProtobufRequestInfo { Body = rbyte, Key = messageNum.ToString(), Messagelength = rbyte.Length, MessageNum = messageNum, MessageResNum = 0 }); return; } else { var sendh = ReturnHByType.CreateBuilder(); sendh.SetFWZ(huList[0].HuIndex); sendh.SetFWB(huList[0].PaoIndex); sendh.SetType(huList[0].HuType); sendh.SetMJ(chu.Mj); r.DQHY = huList[0].HuIndex; byte[] rbyte = sendh.Build().ToByteArray(); var sendData = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, rbyte.Length, requestInfo.MessageNum, rbyte)); mjuserss.Find(w => w.Openid.Equals(huList[0].OpenID)).SendData.Add(sendData); Gongyong.userlist.Find(u => u.openid == huList[0].OpenID).session.TrySend(sendData); } } else { r.Is_Hu = false; } thisuser.chuda.Add(mj); thisuser.Mtype = 0;//不将自己的摸牌类型修改 会导致碰牌后的出牌也被判断成热炮 ///下发出的牌 if (index > 0) { returnmsg.SetMj(chu.Mj); returnmsg.SetFW(thisuser.ZS_Fw); byte[] ball = returnmsg.Build().ToByteArray(); foreach (var newitems in mjuserss) { UserInfo user = Gongyong.userlist.Find(u => u.openid == newitems.Openid); user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3009, ball.Length, requestInfo.MessageNum, ball))); } //牌局回放 r.gameOperationProcess.AddGameOperationInfo( GameOperationInfo.CreateBuilder() .SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount) .SetOperationFW(thisuser.ZS_Fw) .SetOperationType(2) .AddMJ(chu.Mj) ); } ///下发冲锋鸡消息 if (index == 0) { if (mj.PaiHs == 8 && r.is_wgj) { int wgjc = 0; foreach (var item in mjuserss) { int Pcount = item.Peng.FindAll(u => u.PaiHs == 8).Count; int Ccount = item.chuda.FindAll(u => u.PaiHs == 8).Count; if (item.ZS_Fw == thisuser.ZS_Fw) { Ccount = Ccount - 1; } if (!string.IsNullOrEmpty(item.Gong)) { item.Gong.Remove(item.Gong.Length - 1, 1); string[] G = item.Gong.Split(','); foreach (var items in G) { string[] GOne = items.Split('|'); if (GOne[0] == "8") { wgjc++; } } } if (Pcount > 0 || Ccount > 0) { wgjc++; } } if (wgjc == 0) { thisuser.is_cfwg = true; returnmsg.SetMsg("CFWG"); } else { returnmsg.SetMsg(""); } } if (mj.PaiHs == 11) { int cfjc = 0; foreach (var item in mjuserss) { int Pcount = item.Peng.FindAll(u => u.PaiHs == 11).Count; int Ccount = item.chuda.FindAll(u => u.PaiHs == 11).Count; if (item.ZS_Fw == thisuser.ZS_Fw) { Ccount = Ccount - 1; } if (!string.IsNullOrEmpty(item.Gong)) { item.Gong.Remove(item.Gong.Length - 1, 1); string[] G = item.Gong.Split(','); foreach (var items in G) { string[] GOne = items.Split('|'); if (GOne[0] == "11") { cfjc++; } } } if (Pcount > 0 || Ccount > 0) { cfjc++; } } if (cfjc == 0) { thisuser.Is_cfj = true; returnmsg.SetMsg("CFJ"); } else { returnmsg.SetMsg(""); } } returnmsg.SetMj(chu.Mj); returnmsg.SetFW(thisuser.ZS_Fw); byte[] ball = returnmsg.Build().ToByteArray(); var paiCount = ReturnPaiCount.CreateBuilder(); if (r.RoomPai.Count == 108) { switch (r.room_peo) { case 2: if (r.RoomPai.Count == 108) { paiCount.SetPaiCount(81); } break; case 3: if (r.RoomPai.Count == 108) { paiCount.SetPaiCount(68); } break; case 4: if (r.RoomPai.Count == 108) { paiCount.SetPaiCount(55); } break; default: break; } } else { paiCount.SetPaiCount(r.RoomPai.Count); } byte[] returnPaiCount = paiCount.Build().ToByteArray(); var sby = ReturnHyUser.CreateBuilder(); foreach (var items in mjuserss) { UserInfo user = Gongyong.userlist.Find(u => u.openid == items.Openid); bool is_send = user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3009, ball.Length, requestInfo.MessageNum, ball))); PGH.SetMo(1); // user.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7006, returnPaiCount.Length, requestInfo.MessageNum, returnPaiCount))); //if (is_send) //{ // session.Logger.Debug("方位------" + items.ZS_Fw + "--发送成功-- 3009"); //} //else //{ // session.Logger.Debug("方位------" + items.ZS_Fw + "--发送失败-- 3009"); //} session.Logger.Debug("方位------" + items.ZS_Fw + "--发送-- 3009" + "牌" + chu.Mj.PaiHS); if (thisuser.ZS_Fw == r.room_peo) { if (items.ZS_Fw == 1) { PGH.SetFw(items.ZS_Fw); items.Mtype = 0; byte[] xia = PGH.Build().ToByteArray(); items.SendData.Add(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); user.session.TrySend(items.SendData); r.DQHY = items.ZS_Fw; r.DQcz = "30083"; session.Logger.Debug("方位------" + items.ZS_Fw + "--摸牌--"); } } else { if (items.ZS_Fw == thisuser.ZS_Fw + 1) { PGH.SetFw(items.ZS_Fw); items.Mtype = 0; byte[] xia = PGH.Build().ToByteArray(); items.SendData.Add(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); user.session.TrySend(items.SendData); r.DQHY = items.ZS_Fw; r.DQcz = "30083"; session.Logger.Debug("方位------" + items.ZS_Fw + "--摸牌-- "); } } #region 旧摸牌 /* if (thisuser.ZS_Fw == 4) * { * if (items.ZS_Fw == 1) * { * PGH.SetFw(items.ZS_Fw); * byte[] xia = PGH.Build().ToByteArray(); * * r.DQHY = items.ZS_Fw; * r.DQcz = "30083"; * user.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); * } * } * else * { * if (hStart == 0) * { * if (r.room_peo == 2) * { * if (thisuser.ZS_Fw == 2 || items.ZS_Fw - 1 == thisuser.ZS_Fw) * { * * if (items.ZS_Fw != thisuser.ZS_Fw) * { * PGH.SetFw(items.ZS_Fw); * items.Mtype = 0; * byte[] xia = PGH.Build().ToByteArray(); * items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); * user.session.TrySend(items.SendData); * r.DQHY = items.ZS_Fw; * r.DQcz = "30083"; * session.Logger.Debug("方位------" + thisuser.ZS_Fw + "--出--" + chu.Mj.PaiHS); * } * * } * } * else if (r.room_peo == 3) * { * if (thisuser.ZS_Fw == 3) * { * if (items.ZS_Fw == 1) * { * PGH.SetFw(items.ZS_Fw); * byte[] xia = PGH.Build().ToByteArray(); * r.DQHY = items.ZS_Fw; * r.DQcz = "30083"; * items.Mtype = 0; * items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); * user.session.TrySend(items.SendData); * } * } * else * { * if (items.ZS_Fw - 1 == thisuser.ZS_Fw) * { * PGH.SetFw(items.ZS_Fw); * byte[] xia = PGH.Build().ToByteArray(); * r.DQHY = items.ZS_Fw; * r.DQcz = "30083"; * items.Mtype = 0; * items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); * user.session.TrySend(items.SendData); * } * } * } * else * { * if (thisuser.ZS_Fw == 4) * { * if (items.ZS_Fw == 1) * { * PGH.SetFw(items.ZS_Fw); * byte[] xia = PGH.Build().ToByteArray(); * r.DQHY = items.ZS_Fw; * r.DQcz = "30083"; * items.Mtype = 0; * items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); * user.session.TrySend(items.SendData); * } * } * else * { * if (items.ZS_Fw - 1 == thisuser.ZS_Fw) * { * PGH.SetFw(items.ZS_Fw); * byte[] xia = PGH.Build().ToByteArray(); * r.DQHY = items.ZS_Fw; * r.DQcz = "30083"; * items.Mtype = 0; * items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia))); * user.session.TrySend(items.SendData); * } * } * } * } * } */ #endregion } //牌局回放 出牌 r.gameOperationProcess.AddGameOperationInfo( GameOperationInfo.CreateBuilder() .SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount) .SetOperationFW(thisuser.ZS_Fw) .SetOperationType(2) .AddMJ(chu.Mj) .SetMJType(returnmsg.Msg) ); // Thread.Sleep(100); sby.SetFw(r.DQHY); sby.SetCz(r.DQcz); byte[] hybyte = sby.Build().ToByteArray(); foreach (var item in mjuserss) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); user.IsActive = true; user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7004, hybyte.Length, requestInfo.MessageNum, hybyte))); } } ThreadUtility.StartManagedThread(Gongyong.mulist.Find(w => w.ZS_Fw == r.DQHY && w.RoomID == r.RoomID).Openid, r.RoomID, r.DQcz); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("StartGame : 非法连接"); session.Close(); return; } var result = SendConfirmationStarts.ParseFrom(requestInfo.Body); session.Logger.Debug(result); var userInfo = Gongyong.mulist.Find(u => u.RoomID == result.RoomID && u.Openid == result.Openid); if (userInfo == null) { return; } userInfo.ConfirmationStarts = true; List <mjuser> mjList = Gongyong.mulist.FindAll(u => u.RoomID == result.RoomID); var r = Gongyong.roomlist.Find(w => w.RoomID == result.RoomID); if (r.startgame == 1) { return; } if (mjList.Count != r.room_peo) { return; } foreach (var item in mjList) { if (!item.ConfirmationStarts) { return; } } r.startgame = 1; ///查找当前玩家集合 session.Logger.Debug("全部确认,开始游戏发牌" + mjList.Count); CardsLogic logic = new CardsLogic(); int number = 0;//发牌次数,从0开始计数 //switch (r.room_peo) //{ // case "2T": // if (r.RoomPai.Count == 108) // { // r.RoomPai.RemoveRange(0, 27); // } // break; // case "3T": // if (r.RoomPai.Count == 108) // { // r.RoomPai.RemoveRange(0, 40); // } // break; // case "4T": // if (r.RoomPai.Count == 108) // { // r.RoomPai.RemoveRange(0, 53); // } // break; // default: // break; //} var dcount = r.Dcount; foreach (var item in mjList) { ReturnStartGame.Builder sendmj = ReturnStartGame.CreateBuilder(); ReturnGang.Builder ReturnGangMSG = ReturnGang.CreateBuilder(); List <model.ServerMaJiang> Ruturnjsmj = new List <model.ServerMaJiang>(); item.paixinfs = 5; Gongyong.mulist.Remove(item); if (r.IsYuanQue) { item.QYM = 3; } logic.GetMyCards(requestInfo, sendmj, ReturnGangMSG, Ruturnjsmj, session, result.RoomID, item, item.Openid, ref dcount); var user = Gongyong.userlist.Find(w => w.openid.Equals(item.Openid)); byte[] stringnew = ReturnPaiCount.CreateBuilder().SetPaiCount(r.RoomPai.Count).Build().ToByteArray(); user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7006, stringnew.Length, requestInfo.MessageNum, stringnew))); } if (mjList.Any(w => w.Is_tianHu)) { var user = mjList.Find(w => w.Is_tianHu); var humj = user.majiangs.Last(); var hupai = ReturnHByType.CreateBuilder().SetFWZ(user.ZS_Fw).SetMJ(MaJiang.CreateBuilder().SetPaiHS(humj.PaiHs).SetPaiID(humj.PaiId)).SetType(1); byte[] data = hupai.Build().ToByteArray(); if (mjList.Any(w => w.Is_tiant)) { model.RoomMsgWirte msgri = new RoomMsgWirte() { openid = user.Openid, xiaoxihao = 5015, ArrList = data, roomid = user.RoomID, operating = "30070" }; Gongyong.roommsg.Add(msgri); } else { var userSend = Gongyong.userlist.Find(w => w.openid.Equals(user.Openid)); userSend.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, data.Length, requestInfo.MessageNum, data))); } // userSendJ.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, data.Length, requestInfo.MessageNum, data))); } }