public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" axis = " + this.axis); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" None"); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" units = " + this.units); ReturnListToString.Add(" activation = " + this.activation); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" p = " + this.p); ReturnListToString.Add(" inplace = " + this.inplace); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" strides(" + string.Join(", ", strides) + ")"); ReturnListToString.Add(" padding: " + this.padding.ToString()); ReturnListToString.Add(" data format: " + this.data_format); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" filter: " + this.filter.ToString()); ReturnListToString.Add(" activation: " + this.activation); ReturnListToString.Add(" kernel_size (" + string.Join(", ", kernel_size) + ")"); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" rate = " + this.rate); ReturnListToString.Add(" noise_shape = " + this.noise_shape); ReturnListToString.Add(" seed = " + this.seed); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" strides(" + string.Join(", ", strides) + ")"); ReturnListToString.Add(" padding: " + this.padding.ToString()); ReturnListToString.Add(" ceil mode: " + this.ceil_mode); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" axis = " + this.axis); ReturnListToString.Add(" epsilon = " + this.epsilon); ReturnListToString.Add(" center = " + this.center); ReturnListToString.Add(" scale = " + this.scale); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" in_channels: " + this.in_channels.ToString()); ReturnListToString.Add(" out_channels: " + this.out_channels.ToString()); ReturnListToString.Add(" kernel_size: " + this.kernel_size.ToString()); ReturnListToString.Add(" stride: " + this.stride.ToString()); ReturnListToString.Add(" padding: " + this.padding.ToString()); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" kernel_size: " + this.kernel_size.ToString()); ReturnListToString.Add(" strides: " + this.strides.ToString()); ReturnListToString.Add(" padding: " + this.padding.ToString()); ReturnListToString.Add(" dilation: " + this.dilation.ToString()); ReturnListToString.Add(" return_indices: " + this.return_indices.ToString()); ReturnListToString.Add(" ceil_mode: " + this.ceil_mode.ToString()); return(ReturnListToString); }
public override List <string> ToString() { base.ToString(); ReturnListToString.Add("\nAttributes"); ReturnListToString.Add(" activation: " + this.activation); ReturnListToString.Add("\nInputs"); foreach (string i in this.Inboundlayer) { ReturnListToString.Add(" " + i); } ReturnListToString.Add("\nOutputs"); ReturnListToString.Add(" " + this.OutboundLayer); return(ReturnListToString); }