示例#1
0
        public static void OnWorldLoadFinished(object sender, EventArgs evtArgs)
        {
            kDebugging = Settings.mDebugging;

            foreach (Sim sim in Sims3.Gameplay.Queries.GetObjects <Sim>())
            {
                DebugInduceAlienPregnancy.AddInteraction(sim);
                ReturnAlienBabyEx.AddInteraction(sim);
            }

            /*
             * foreach (CarUFO ufo in Sims3.Gameplay.Queries.GetObjects<CarUFO>())
             * {
             *  AbductSimAEx.AddInteraction(ufo);
             * }
             */

            foreach (Lot lot in Sims3.Gameplay.Queries.GetObjects <Lot>())
            {
                DebugTriggerAbduction.AddInteraction(lot);
                HaveAlienBabyHome.AddInteraction(lot);
            }

            foreach (RabbitHole hospital in RabbitHole.GetRabbitHolesOfType(RabbitHoleType.Hospital))
            {
                HaveAlienBabyHospital.AddInteraction(hospital);
            }

            EventTracker.AddListener(EventTypeId.kChildBornOrAdopted, new ProcessEventDelegate(OnNewBaby));
            EventTracker.AddListener(EventTypeId.kBoughtObject, new ProcessEventDelegate(OnObjectChanged));
            EventTracker.AddListener(EventTypeId.kBoughtObjectInEditTownMode, new ProcessEventDelegate(OnObjectChanged));
            EventTracker.AddListener(EventTypeId.kInventoryObjectAdded, new ProcessEventDelegate(OnObjectChanged));
            EventTracker.AddListener(EventTypeId.kObjectStateChanged, new ProcessEventDelegate(OnObjectChanged));
        }
示例#2
0
        public static ListenerAction OnNewBaby(Event evt)
        {
            if (evt.TargetObject is Sim)
            {
                DebugInduceAlienPregnancy.AddInteraction(evt.TargetObject as Sim);
                ReturnAlienBabyEx.AddInteraction(evt.TargetObject as Sim);
            }

            return(ListenerAction.Keep);
        }