示例#1
0
    private IEnumerator GameLoop()
    {
        yield return(StartCoroutine(RoundStarting()));

        yield return(StartCoroutine(RoundPlaying()));

        yield return(StartCoroutine(RoundEnding()));

        var score = playerTank.instance.GetComponent <TankHealth>().currentHealth;

        resultScreen.SetScreen(score, stageNumber);
    }